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I have been building a flutter app using three_dart package for almost all platforms . The 3d rendering of my .gltf model is fine in almost all platforms , but it's giving some rendering problems when…
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I assumed this was in development when I heard about the new Vulcan renderer.
Currently the real-time shadows are somewhat pixelated, flat, and only support a single directional light, and there are …
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Since Yoru Engine has a focus on Cross platform compatibility and performance.
Personally i like Radiosity, Radiosity offers Realistic shadows and light bounces, Normally it is pre computed during a…
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In the same way wepb and webm were selected as standard format, by GOOG, [GLTF](https://en.wikipedia.org/wiki/GlTF) was announced as file format of choice for 3D mesh graphics.
Some users started d…
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![image](https://github.com/organicmaps/organicmaps/assets/71156279/33e3a43e-d209-4c11-9392-46c5bb41173c)
Would you guys ever partner with f4map? I believe that it would significantly improve the qua…
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I found a bug in the UI of ntsc-rs, there are some random flickers happening in the window when I try to move, hover my mouse over it.
Here is the video:
https://github.com/valadaptive/ntsc-rs/a…
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### Is your feature request related to a problem? Please describe.
You can't import SVG's
### Describe the solution you'd like
I want to be able to import SVG's
### Describe alternatives you've co…
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### Game or games this happens in
None
### What area of the game / PPSSPP
Compile the iOS version of Master, switch the rendering engine after entering the APP into Vulkan and restart the app!
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This is meant to be a meta-issue in which discussion can take place about potential solutions to GUI layout & rendering. Currently LWJGL only supports text rendering (via [stb](https://github.com/noth…
Spasi updated
6 months ago