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**Describe the bug**
[Report](https://nceas.slack.com/archives/C0N49FM9V/p1726855324257299) from @justinkadi:
> I've been working on a data package that has run into many errors from the PI and fr…
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Dear dev,
Thank you for open sourcing such a wonderful project. I found some key configurations missing when debugging your code, I wonder if you can provide them?
**These key configurations in…
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_This issue has been moved from [a ticket on Developer Community](https://developercommunity.visualstudio.com/t/Some-Issues-with-localization-recourcer/10729422)._
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when I add a new translation re…
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I need to migrate all images/sounds/music/save files/dbs/everything that is a resource to the Project's Resources. Having the folders in the debug location simply doesnt work when trying to build an i…
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## steps
sbt version: 1.4.0
build.sbt: minmal (name, version, scala version)
Large (> 1GB) static file in `src/main/resources`
## problem
`sbt compile` succeeds but `sbt run` crashes with t…
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Mods should be able to load behavior and resource packs into the game. Preferably being able to also specify things as global resources, with the files being stored specifically in the mods folder.
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We are trying to use FontAwesome FontIcons in a CMP view and it works fine under the Android target but, under the iOS target, we are receiving this error at Xcode console after loading the CMP view:
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Is possible to add the resource files features, to manage icons, images and other?
Reported by: mrdebug
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### Description of the problem
Instead of creating multiple resources for each `rpf` file, it's a good idea to support multiple `rpf` files in a single resource.
### Desired solution for the problem…
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**Is your feature request related to a problem? Please describe.**
It would be nice for the resource estimator tool to be able to support resource estimation for code in Q# file/Q# projects. I would …