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Remove them, or add recipes
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In the ATRM helos had a quite useful training range for rockets, guns strafing and basic weaponry testing, Range 13. Therefore I would like to ask if it's possible to replicate that kind of range: tec…
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so i am running this with nebula multiplayer on a server. and i was noticing the server was running slower and slower.
untill i noticed there were an awefull lot of rockets on their way to the node…
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I am trying to make a modpack with ExtraPlanets and More Planets, and I want to be able to disable the conflicting planets without disabling any of the rockets or gear.
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playing with icarus, rockets still decrement in main or offhand, flying or just placing on the ground.
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**Feature Description**
Add an option for unlimited ammo for guns, possibly for rockets, bombs, and flares as well.
**How would this function work?**
Add an entry under Option -> Game Config, or …
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I have been playing on several Oarc servers and noticed that after a reset, some players (in a fully co-op Main Team only server) don’t really understand how their bases are making progress on their l…
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🚀 **Rockets Section** (Estimated Time: 10-12 hours)
Objective: Manage and display rockets available for booking or information.
Define Actions (2 hour)
🛠️ Create actions to handle adding (ADD_ROCKET…