issues
search
Oarcinae
/
FactorioScenarioMultiplayerSpawn
A custom scenario for Factorio which provides each player a unique starting spawn point in a multiplayer game.
MIT License
50
stars
29
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Fix for auto decon of miners
#143
vfinn
opened
4 months ago
0
update zh-CN localse
#142
PlexPt
closed
11 months ago
0
Base cleanup fails sometimes when players leave early
#141
Oarcinae
opened
1 year ago
1
Mod incompatiabilities with level::on_player_created
#140
SquirrelKiev
opened
1 year ago
1
Server crashes after adding any helmod or recipe browsing mod
#139
15217444hch
opened
1 year ago
1
fix zh-CN locale latest
#138
PlexPt
closed
2 years ago
1
Is this project still under maintenance?
#137
PlexPt
closed
2 years ago
6
Desync with stored shared energy
#136
ArchieBeepBoop
opened
2 years ago
2
Hopefully it will be compatible with space exploration
#135
aopkcn
closed
2 years ago
2
Construction robot self destruction
#134
bplein
closed
2 weeks ago
12
Crash on player respawn
#133
lewisandrew
closed
3 years ago
1
add Chinese locale file (zh-CN)
#132
ajenpan
closed
3 years ago
1
Attempting to call math.random() outside an event or during loading
#131
bplein
closed
3 years ago
2
Scenario crashes on_tick if it is (incorrectly) set up with energy_sharing = true & coin_shop = false
#130
silasary
closed
3 years ago
1
Desync when doing map cleanup
#129
silasary
closed
3 years ago
2
Players start with coins, even when Coin Shop is disabled
#128
silasary
closed
3 years ago
1
server crash with the ney version 1.1.19
#127
Ice-Cue
closed
3 years ago
3
Undecorator deletes fish
#126
bplein
closed
3 years ago
4
Starter crashed ship has spidertron and no setting in the config.lua
#125
Oarcinae
closed
3 years ago
2
Vehicles/Spidertron deleted during map cleanup
#124
Oarcinae
opened
3 years ago
1
Loader recipe is set to hidden (factorio game code changed)
#123
bplein
closed
3 years ago
3
Incompatibility with 1.1
#122
silasary
closed
3 years ago
1
Update locale.cfg
#121
Ice-Cue
closed
3 years ago
0
Dev special map features
#120
Oarcinae
closed
3 years ago
0
Shared Chest Fatal Error
#119
FoolishOne9k2
closed
3 years ago
2
Spawn control gui exception?
#118
cielo
closed
4 years ago
4
Is there an easy way to override bridge=true on moat creation?
#117
bplein
closed
4 years ago
2
Reset should clear player inventory too
#116
Oarcinae
closed
4 years ago
1
Spawning players needs area check to avoid getting stuck
#115
Oarcinae
closed
4 years ago
1
Crash on first start
#114
74656b
closed
4 years ago
4
Shared items
#113
Oarcinae
closed
4 years ago
1
Oarc enemies second attempt
#112
Oarcinae
closed
4 years ago
0
Update locale.cfg
#111
Ice-Cue
closed
4 years ago
0
Update locale.cfg
#110
Ice-Cue
closed
4 years ago
1
Add FactorioMaps integration
#109
L0laapk3
closed
4 years ago
0
Spawning in water
#108
Alestrose
closed
4 years ago
2
Is there a way to disable regrowth mod on client hosted game?
#107
Trilient
closed
4 years ago
2
Incompatability with Orbital Ion Cannon
#106
grundyboy34
closed
4 years ago
5
Dev 0.17
#105
Oarcinae
closed
4 years ago
1
Rockets tab not unlocking
#104
tuckert
closed
4 years ago
1
Resource Spawning Error
#103
polo123qwe
closed
4 years ago
5
Restricted build & GUI rework
#102
Oarcinae
closed
5 years ago
0
Use override files for settings
#101
bplein
closed
5 years ago
3
Lock goodies sometimes randomly unlocks research before rocket is launched.
#100
Oarcinae
closed
4 years ago
1
Corrected French Translation to not see the \ N
#99
IIPoliII
closed
5 years ago
1
nexala player dead check tip
#98
Oarcinae
closed
5 years ago
0
Scenario functionality broke after some patch but..
#97
davv1
closed
5 years ago
6
Regrowth related crash
#96
Oarcinae
closed
5 years ago
1
Add option for silos only buildable in fixed areas.
#95
Oarcinae
closed
5 years ago
3
Server error report
#94
timma7
closed
5 years ago
22
Next