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Hi, I was trying to install this on windows but getting an error after running `python setup.py install` :
Installed c:\users\james\anaconda3\lib\site-packages\sapai_gym-0.1-py3.9.egg
Processing d…
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This stems from `sapai-gym`, which has not added support for it yet:
https://github.com/alexdriedger/sapai-gym/blob/master/sapai_gym/SuperAutoPetsEnv.py#L294
When this is added, we will also need …
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I created a hacky method to generate opponents based on previously trained masked PPO model. But I noticed something wrong with the stats of some of the Pets, they have negative health. This is my f…
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When training RL models using sapai-gym, different errors tend to occur.
I have tried to uses try-expect blocks, but the problem is that if this happens, training using standard baseline 3 crashes…
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I have some topics related to training RL models using sapai-gym I would like to discuss, but it is probably better to discuss these in a separate Discussions tab, rather than in an Issue.
Is it be…
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I built an OpenAI Gym Environment on top of `sapai` that can be used for reinforcement learning. I thought I would link it here since most people here are probably interested in building ML/AI for Sup…
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After Exception happens, for whatever reason, the `ep_raw_mean` and `ep_len_mean` are much higher than usual. Are we properly reseting the environment before restarting the training? Or is there a mor…
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If/when I can eventually make an agent that outperforms the `biggest_numbers_horizontal_opp_generator`, I'd like to use that model as the opponent generator for training another model.
Have you don…
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During deployment, when buying the otter, it will give +2 attack +1 defence to a random member in the team. This is not recorded in the team.
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Whenever the game lags, the CV system doesn't realize this and detects the Shop Slots again causing a disruption between the actual game and the engine. Proper detection of lags needed.