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Currently there are a few readability issues with SaveData() compoared to `R::SaveData()`:
1. Does not reveal data dimensions
- In contrast, `R::SaveData()` shows the number of columns through…
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### What should happen
Would it be possible to implement saving and loading gamesaves directly from a PSP or PS Vita connected to the host machine via USB? This would allow users to play their game…
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### Game Name
Love Live! School Idol Festival ~after school ACTIVITY~ Wai-Wai! Home Meeting!!
### Game code
CUSA24620
### Game version
01.02
### Used emulator's version (only released versions a…
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## What is your suggestion, and why should it be implemented?
Mods have started trying to add save data and custom preferences, by default they use ``FlxG.save`` but this is highly unsafe and has cau…
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The source method under test is:\npublic String saveData(User user, String id, String content) throws IOException {\r\n if (!verify(user)) {\r\n return INVALID_USER;\r\n }\r\n…
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I place a deadzone volume, save the map, it shows up in the savedata (Level.hierarchy). I change it to full suit, save the map, and it doesn't change the savedata. You have to transform the volume to …
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### Brief Description 🤓
A REST API to manage savedata of any video game for cloud save functionality. (Contributing as a GSSoC 24' contributor)
### How will you develop it?🤩
1. I have already devel…
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The purpose of this issue (#28) is to address a potential bug in the `sortbykey` parameter of the `SaveData` package, whereby row indices may not be properly sorted given a set of `key` inputs when th…
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### Game Name
Saban's Mighty Morphin Power Rangers: Mega Battle
### Game code
CUSA04892
### Game version
01.00
### Used emulator's version
ad0b024
### Current status
Boots
…
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## Expected Behavior
The `SaveData` method called by cli without remoting (as written in readme) correctly invokes the actor
## Actual Behavior
As written in the readme of Actor example to ca…
m3nax updated
2 months ago