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> Amazon EC2 Auto Scaling introduces highly responsive scaling policies
* [Announcement](https://aws.amazon.com/about-aws/whats-new/2024/11/amazon-ec2-auto-scaling-highly-responsive-scaling-policie…
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Hello,
I would like to scale up the observatory or create a larger design. I am aware that the number of teeth on the gears will change. Can this be corrected through software? How does the program …
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Hi,
This is really a very good repo for learning stable diffusion from scratch. However, I found the missing scaling factor that should have been applied to latent $z$ before U-Net. It was said to …
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### What happened?
Hi, thank you so much for refactoring the grid scaler, it’s really awesome. However, I’m noticing issues with scaling already scaled deployments. Here’s an example:
I request 10…
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**Is your feature request related to a problem? Please describe.**
We are managing a large amount of objects with messaging-topology-operator(75k+), when operator restarts due to update/eviction/othe…
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My total level exceeds 500, naturally generating a multitude of mobs with Crazy attributes without the use of data packets.
Therefore, I copied the "easy" folder to "saves/.../datapacks/". Apart fro…
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### Proposal
RabbitMQ deprecated some features (http endpoint), we might use this opportunity to refactor the existing RabittMQ scaler - especially the configuration part.
Now it is a bit complex …
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First of all, nice terminal! I like the features you have focused on at the initial stages. It's really snappy, and neovim works really well in it especially all my weird mouse bindings.
Now, I hav…
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Hi, I wonder if your work can be applied to large-scale scenes with more than 2000 views?
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A quick suggestion for the day/night cycle would be a configuration option for the player (or host) to set the time, or adjust the speed at which time passes.