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```
---Removes all instructional buttons and unloads the Scaleform
function ButtonsHandler:ClearButtonList()
local scaleform = self._sc
if (scaleform and scaleform.handle) then
…
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Only a white screen is shown when using b2060 [See Here](https://i.imgur.com/EhkMrZc.jpg). Could this be caused by the fivem update yesterday that blocks streaming of 2189 assets? This is using the ve…
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Is is possible to make multiple scaleforms of different sizes and positions play the same content in sync?
My usage cases are the Sisyphus Teather (3 scaleforms) and Vinewood Bowl (5 scaleforms) lo…
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I would like an option for the UIMenu banner to be the GTA Online's default banner, aka the "MP_MENU_GLARE" scaleform, maybe implemented with a bool property.
For scaleforms:
- Return values
- …
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**Describe the bug**
The bug is when you are speaking to the bounty hunter and selling gear of gratitude when you are selling are really big amount of it,the game just crash or when you are attacked …
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**Description:**
While developing scaleforms I've come to discover that if a streamed scaleform is loaded (and although not required disposed of accordingly with ``SetScaleformMovieAsNoLongerNeeded``…
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In the BTTFV mod, we have a single menu that we'd like to use a control scaleform for. For context, the menu is a NativeListItem and in the item description, we have the following text:
`Press ~INP…
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I noticed that the game will crash if disconnecting and reconnecting to the server when using Scaleforms. Below is the error I receive:
![image](https://github.com/manups4e/ScaleformUI/assets/71634…
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As reported by @freedy69, we should use the updated scaleform movie method names, this was done prior to the names being added, hence why it's that way.
For reference:
https://github.com/search?q=…
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Currently, when you call an event, a varoable for that event will switch to true and a draw loop will be activated for that variable.
After that, we start a new thread, wait for the seconds to pass…