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I was testing various Sequencer effects and managed to brick the Sequencer manager window on this scene. Unfortunately, I don't know which combination of effects caused it (been tweaking macros for a …
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Hey, has anyone faced similar issues on their Windows build? I'm capable of running the `image_fitting` script and can confirm a successful install/build. I've tried tweaking the code of the `scene_ma…
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Hi, unsure what's the problem, but I have a bunch of warnings on load
![image](https://github.com/maktoobgar/scene_manager/assets/25957964/c5aaddac-4894-4886-af2d-b718d154cea0)
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### Scope:
- Integrate the SceneManager class into the GameManager to manage game scenes and transitions.
### Tasks:
- Create GameManager script.
- Implement integration of the SceneManager into the…
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After https://github.com/maktoobgar/scene_manager/issues/23 was solved (thank you so much for this!), I downloaded the current main branch. I opened my project and got a lot of errors and the scene ma…
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Create a scene manager that will load all models into a model manager, etc.
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> (splat) PS C:\Users\tomo\Desktop\gsplat\examples> python .\simple_trainer.py
*** Aborted at 1719492847 (unix time) try "date -d @1719492847" if you are using GNU date ***
@ 0x7ffa39464172 …
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Move the mod to MM9 and upgrade our 2DA table merges to the new M3DA format.
Depending on framework release timing, we may need to release a 1.7.1 when MM9 is out so our 2DA tables don't break when…