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Any plans to add support for Apple's SceneKit `.scn` files?
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Just wanted you to also be aware that currently the output doesn't render properly with the latest SceneKit framework on iOS/iPadOS and VisionOS.
It is displaying correctly everywhere else other th…
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I ran into this error today while running on the latest macOS (10.15.2). I continually run into this error and wonder if anyone know what causes it and whether there is a way to recover. This error ma…
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Do you plan to add support for vector tiles rendering using SceneKit? If not, do you have any recommendations on where to start with adding this support to your project (I'm considering to start contr…
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# Idea
An API just like the UI module except for https://developer.apple.com/reference/scenekit
Also https://developer.apple.com/reference/modelio
# Implementation
## Have object class that has.…
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Hi Phil, again thanks a ton for sharing this great demo!
As I understand, the repo parses a SCN node to a Metal scene. So, when we are on Metal side, we loose all the Scenekit APIs, like controllin…
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Let’s add an example of using SceneKit content in an annotation view. For example, we could use an SCNView as the user location annotation view to turn the user puck into a 3D car. We could also do th…
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Is anyone working on support for Swift SceneKit?
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Hello everyone! The team is laying out the roadmap for the SDK, looking forward to an official v1.0 release. We’ve drafted a list of items that should be done.
In the interests of transparency and …
avi-c updated
5 years ago
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# Describe the bug
We use `std::filesystem::exists` to check existence of paths on the system. Since few days we started to see an error where this function would fail with `Access Denied`. Unfortunat…