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# Idea
An API just like the UI module except for https://developer.apple.com/reference/scenekit
Also https://developer.apple.com/reference/modelio
# Implementation
## Have object class that has.…
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Any plans to add support for Apple's SceneKit `.scn` files?
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Hi Phil, again thanks a ton for sharing this great demo!
As I understand, the repo parses a SCN node to a Metal scene. So, when we are on Metal side, we loose all the Scenekit APIs, like controllin…
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Let’s add an example of using SceneKit content in an annotation view. For example, we could use an SCNView as the user location annotation view to turn the user puck into a 3D car. We could also do th…
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Is anyone working on support for Swift SceneKit?
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Hello everyone! The team is laying out the roadmap for the SDK, looking forward to an official v1.0 release. We’ve drafted a list of items that should be done.
In the interests of transparency and …
avi-c updated
5 years ago
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Has anyone successfully applied GPUImage filters to a project using SceneKit, if so how?
Thanks in advance
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> https://www.raywenderlich.com/5171-integrating-metal-shaders-with-scenekit
Presenter: author of "Metal Programming Guide"
## Overview
vertex shader: per vertex, transform geometry
fragment…
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Currently these asset types are just ignored
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### Description
https://github.com/apple/swift/blob/main/test/ClangImporter/SceneKit_test.swift fails for me even on a clean build.
```
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FAIL: Swift(macosx-arm64) :: ClangI…
karwa updated
5 months ago