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pablode
/
guc
glTF to USD converter with MaterialX support
Apache License 2.0
106
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5
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Material binding not displaying with ARKit after performing a glTF to USDZ conversion
#28
lanxinger
closed
1 week ago
7
WASM support
#27
andrewvarga
opened
3 months ago
3
C++ Object Notation for guc?
#26
coderextreme
opened
4 months ago
1
more detailed build instructions
#25
CraigLaMorte
closed
6 months ago
3
`UsdGlTFFileFormat::Read` fails to files with non-filesystem `resolvedPath`s.
#24
expenses
closed
1 month ago
4
Readme: Add instructions for dummies
#23
expenses
closed
5 months ago
4
First UV set in USD is named "st"
#22
JGamache-autodesk
closed
11 months ago
2
Windows build fixes
#21
ix-dcourtois
closed
2 years ago
9
Skinning support
#20
pablode
opened
2 years ago
0
Animation support
#19
pablode
opened
2 years ago
1
USDZ export
#18
pablode
closed
1 year ago
1
Support KHR_materials_unlit
#17
pablode
closed
1 month ago
2
Support KHR_materials_variants
#16
pablode
closed
1 year ago
1
Support KHR_texture_transform
#15
pablode
closed
1 year ago
1
MDL support
#14
pablode
closed
1 year ago
1
GitHub Actions for binary artifacts
#13
pablode
closed
1 year ago
0
Proper versioning
#12
pablode
closed
1 year ago
1
Increase error tolerance
#11
pablode
closed
1 year ago
1
Improve error reporting
#10
pablode
opened
2 years ago
0
Generate UsdModelAPI metadata
#9
pablode
closed
1 year ago
1
Automated testing
#8
pablode
closed
1 year ago
1
USD Sdf plugin
#7
pablode
closed
1 year ago
1
Generate displayColors from materials
#6
pablode
closed
1 year ago
1
Preserve glTF 'extras' field
#5
pablode
opened
2 years ago
0
Subtree instancing
#4
pablode
opened
2 years ago
0
Create test assets for name generation
#3
pablode
closed
1 year ago
1
Calculate prim extents
#2
pablode
closed
1 year ago
1
Support multiple vertex color sets
#1
pablode
closed
1 year ago
1