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Happens when compiling with MSVC 19.27.29112 at `/W3` on x64. Clang and GCC don't report them.
## ScummFont
```
src\ScummFont\scummfont.cpp(487) : warning C6283: 'unsigned char * glFontBitmap' …
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When just applying this to MANIAC-PC-V2, without any other change:
```sh
scummrp -gp maniacv2 . -od DUMP # export
scummrp -gp maniacv2 . -id DUMP # reimport the same dump
```
…`scummrp` seems…
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### Summary
There is a [TurboGrafx-16/PC-Engine version of Loom](http://www.pcengine.co.uk/HTML_Games/Loom.htm) (that ScummVM supports). An English and a Japanese version are available.
Unfortunat…
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### Summary
Commit dc94b2a5bafdeba50f4e59dd91278610899edd8a added a workaround for the following duplicate offset in MONKEY1-VGA-FR:
```
ERROR: Duplicate offset in index: 0x18E82 in room 59
``…
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### Summary
In the VGA 1.1 version (also seen in the 1.0 version) there is an issue with translating from ~ line 360 onwards
```
Removed (59, 0x13AB3) from the index
BUG: TableOfContent::merge: …
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with the english amiga version and english ega dos version, there is no problem.
this is the verbose log (in the textfile after that, there are only 665 lines of text):
>scummtr -g indy3 -cwh -A…
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Sometimes I do this, by mistake:
```
scummrp -g monkey2 -of tmp.txt
```
i.e. I call `scummrp` instead of `scummtr`.
The problem is that `scummrp` doesn't complain if you give it a `-f tmp.t…
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### Summary
With LOOM-EGA-EN (either the 1.0 or 1.1 version from 1990), if one just does this to the original game with ScummTR 0.4.2 on Windows:
```sh
# This just reimports the original text o…
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On LOOM-EGA-FR, the original scummtr.exe works this way:
```
$ scummtr.exe -c -gp loom . -of tmp.txt
WARNING: Gap at 0x762F in 53.LFL
```
But scummtr from a1ab81e4affe7770df9e4e8104f553ef9963…
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Seen with g++ 10.2.0, when building in release mode with `-O2`.
```
ScummRp/scummrp.cpp: In static member function 'static void ScummRp::_getOptions(int, const char**, const ScummRp::Parameter*)':…