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I'm still doing research on this, but I wanted to go ahead and start an issue in case there's any previous work on it (I couldn't find any other mentions on the internet).
I've found that, in some …
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hi i open
segaplatformer\SGDK_PlatformerStudio-main\SGDK_PlatformerStudio-main\StudioType\SGDK\Engines\platformer\build\res
but it shuts automatically. do i need godot to run this too? also is it po…
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Hi ! I will appreciate any help regarding this build issue
I've installed the required libs but the build fails with little info to help me
make[2]: Leaving directory '/home/emilio/git/gendev/sgdk…
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Hi Stephane, I would like to use SGDK with my favorite IDE: Netbeans. I tried to configure it by following the logic of CodeBlock, but impossible to compile anything. Could you explain how to configur…
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**VSCODE version:** 1.79.2
**ISSUE:** When creating a project from zero, Genesis code configures the `settings.json` like this:
```json
{
"C_Cpp.default.includePath": ["${env:GENDEV}/sgdk/i…
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Initial compilation seems to work ok:
gcc -m68000 -Wall -Wextra -Wno-shift-negative-value -Wno-main -Wno-unused-parameter -fno-builtin -Iinc -Isrc -Ires -Ic:/sgdk/inc -Ic:/sgdk/res -Bc:/sgdk/bin -O3…
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This would allow explicit tracking of the SGDK project and force builds of this project to occur when SGDK changes.
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I am writing [a game](https://github.com/lucaspcamargo/dweep-gen) using SGDK and marsdev. The issue is, when I compile with marsdev, if I uncomment all of my resources, the game crashes at launch or w…
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The VDP only allows 16 bit writes and the m68k CPU is big endian.
Currently, using SGDK for example, binary palettes and tiles from Superfamiconv are uploaded to the VDP with the bytes swapped.
est77 updated
8 months ago
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Hi,
I've followed the [tutorial ](https://github.com/Stephane-D/SGDK/wiki/Setup-SGDK-with-Eclipse), and I've got an error on building :
````
17:54:56` **** Incremental Build of configuration Releas…