-
```
http://code.google.com/p/genplus-gx/source/browse/trunk#trunk/source/sound
These are greatly improved MAME sound chip emulators. Would be great to
have these as part of the library.
```
Origin…
-
```
http://code.google.com/p/genplus-gx/source/browse/trunk#trunk/source/sound
These are greatly improved MAME sound chip emulators. Would be great to
have these as part of the library.
```
Origin…
-
This simple PSG chip that also was presented on Sega Megadrive game console also was used in game music as YM2612 processes sine-wave only voices and also having of SN76489 gives extra three voices an…
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This is a follow on from #11 (which we decided to make specific to Music 5000) and have since resolved.
These comments apply to official B-Em 2.2 release, as well as the current build. The problem …
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I want to run MSX's realfun3 on MAME, but this requires many hardware extensions.
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The original Dune2 had music support for :
- Adlib/Sound Blaster OPL
- MT32 (MIDI)
- Tandy 3 voices
- PC Speaker
OpenDUNE currently supports only MIDI music (MT32)
Some Atari users are interested in…
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**[Original report](https://bitbucket.org/mpyne/game-music-emu/issues/27) by jimbo1qaz (Bitbucket: [jimbo1qaz](https://bitbucket.org/jimbo1qaz), ).**
----------------------------------------
I wrote…
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I have not understand if 1-bit sound is supposed to work in the MTX target as the doc is ambiguous about it (it is shown in the table but not in the target doc: https://github.com/z88dk/z88dk/wiki/Pla…
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Hi,
As the SN76489 has four channels and the AY-3-8910 three, I'm wondering how channel conversion is being performed.
TIA :)
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Hello to all. I'm just here to make a request if it is possible to do SN76489(A(N)) or SMS emulation on WebMSX. Thanks if replied back. :-)