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https://en.wikipedia.org/wiki/SoundFont
At the very least, we should be able to handle the config file that ships with timitity:
/etc/timidity/fluidr3_gm.cfg
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> Expected behavior:
Be able to play a midi files as music stream in a simple API without requiring 3rd party dlls/libraries. A `music.play("file.mid")` API using a default (but with option to use …
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Features:
Song-Editor for composing songs
A Beat+Bassline-Editor for creating beats and basslines
An easy-to-use Piano-Roll for editing patterns and melodies
An FX mixer with 64 …
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Thank you for making this.
Sending midi CC to soundfonts would be so awesome.
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**Describe the bug**
Unable to export .hd instrument set to SF2 nor DLS.
Unable to export .bd sample collection as WAVs.
**To Reproduce**
**.HD**
1. Open VGMTrans.
2. Drag and drop .hd and .…
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**Emulator version:**
All
**Game version:**
All
**Game resolution:**
All
**Device:**
All
**Android version:**
4.1.2
**Description of the issue:**
add sound source support to customize…
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I was playing around with SpessaSynth last week following the "Using as a library" instructions, and was able to load the Sound Font parser and Synthetizer and play arbitrary notes from different soun…
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In theory, embedding a Base64 encoded file in the .csd will automatically be saved to the runtime directory, which for CsoundAudioNode would be the sandbox's filesystem, and the sf opcodes should then…
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Hi, first of all thanks for the tiny but great library!
I've already used this library in one of my side projects. My intended usage is to play simple MIDI files that [vgmtrans](https://github.com/…
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**Describe the bug**
[This soundfont doesnt work, when i add it and open it, theres a message saying "todo" and then it doesnt let me use it](https://musical-artifacts.com/artifacts/1161)
**Ex…