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Please would it be possible to add an example config settings that would be required for setting up the RCON with username/pwd/ip/port ?
I have managed to get it to work for IP Port from the docume…
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Hi,
I'm looking for a way to upgrade the server to the latest "stable" tag when no player is online. My server is configured to pause the game if no player is online. If I'm not at home, my friends…
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https://developer.valvesoftware.com/wiki/Source_RCON_Protocol#Multiple-packet_Responses
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Hey,
I found your project through google, I'm developing a tray application ( C# ) for srcds server monitoring. Currenly using only ping and socket methods just to see is the server online. I'd like …
Aciid updated
9 years ago
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Hey,
Some games like Squad, use multiple packets to send back big chunk of data. For instance, the `ListPlayers` can send more than one hundred lines. Those cannot fit in one single packet.
So d…
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HLL truncates names longer than 20 characters. If the 20th character in someone's name is a space this becomes a significant problem, because most RCON commands expect the player's name yet fail to re…
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Apparently there is a bug in steam-condenser-java when sending the changelevel command on a source server through rcon.
The rcon auth works fine, but it will always return an exception when sending th…
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I'm getting an error when trying gto connect mcrcron in Windows 7 to Linux MC. Latest version.
Warning: invalid packet size (-551878174). Must over 10 and less than 4096.
Authentication failed!
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Hello,
Wondering if it's somehow possible to fetch the steam id of the players so you can link to their community profiles and so on?
ghost updated
7 years ago