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Developers will want to compile the engine and package their own game. We should write some docs on how they can do that.
Some notes:
1. [Fill `.env` with path to source sdk 2013](https://github.c…
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There doesn't seem to be much support for Source SDK 2013, will that change in the future?
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### Describe the bug
Static initialisation of `ScriptHook_t` variables happens after `ScriptHook_t::AddParameter()` is called inside `BEGIN_ENT_SCRIPTDESC()`, resetting `ScriptHook_t::m_desc::m_Param…
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Hammer Editor has worked well on Proton, although the grid views are unbelievably slow to update. Does anyone have an idea why?
Edit: The lag seems to be only when i have something selected, or…
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It seems like there's already functionality for it in the engine. Seems relatively straight forward to add, could be either a hook or a function eg. `physenv.Enable()` `physenv.Disable()` `physenv.Sta…
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i saw there was a port of the hl1 source code to 2013 but its gone now
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vbsp has two arguments for Source 2010 that 2013 does not have: `-alldetail` (which is vital) and `-blocksize` (which I don't think anyone uses or even talks about).
vvis seems to have identical ar…
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# Help us help you
- [x] I have checked that my issue [doesn't exist yet](https://github.com/alliedmodders/sourcemod/issues).
- [x] I have tried my absolute best to reduce the problem-space and …
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I would like to ask permission and if anything else you would like us to add in the sdk2013ce git repo before we implement it into 2013ce
Nbc66 updated
11 months ago
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### Description
game_text / UserMessage in game is borken.
### Reproduction steps
only 2 steps to fix game_text borken status:
(CenterPrintText) -> (DefaultLarge)
【https://github.com/ValveSoftw…