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Consider the test case:
```
namespace cartesian {
using point = boost::geometry::model::d2::point_xy;
using linestring = boost::geometry::model::linestring;
using polygon = boost::geometry:…
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```
\VITS-fast-fine-tuning>python finetune_speaker_v2.py -m ./OUTPUT_MODEL --max_epochs 1000 --drop_speaker_embed True
INFO:OUTPUT_MODEL:{'train': {'log_interval': 10, 'eval_interval': 100, 'see…
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Hopefully, I'm not facing any simple mistake here. I wanted to practise creating my own sounds and followed online instructions. I'm running Core-i7 desktop with GTX1080. However it fails on the first…
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UE5 Lumenに関するまとめ
[Lumenの技術的詳細](https://docs.unrealengine.com/5.0/ja/lumen-technical-details-in-unreal-engine/)
Ray tracingはRenderDocと互換がないため、Ray tracingを有効化するためには、RendeDoc pluginを無効化する
- D3D12Ada…
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I would like to explore contributing a geo3d package to Lucene. This can be used in conjunction with Lucene search, both for generating geohashes (via spatial4j) for complex geographic shapes, as wel…
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How hard would it be to add a level of resolution to h3? I'm not a c native speaker but most of the code I've poked around in simply has a raise when a resolution higher than allowed is given.
I k…
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i have been thinking about how to best project a 3D scene onto 2 dimensions - i.e. what would be the most convenient way to parametrize such a projection with parameters that are useful in an audio co…
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![image](https://user-images.githubusercontent.com/37983775/77107885-b869c700-69f7-11ea-8bce-bd385793f508.png)
Currently, we've been using theta and r in the 2-dimensional case as pictured above.
…
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**A few questions & clarifications:**
Unfortunately I do not have a background in mathematics, please be patient with me.
The gist of my use case is a geo-location based mobile game that use…
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Armadillo has been manually installed.
[jw@cn06 build]$ [jw@cn06 build]$ make VERBOSE=1 -j1
/usr/bin/cmake -S/data/jw/mlpack -B/data/jw/mlpack/build --check-build-system CMakeFiles/Makefile.cmake…