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Like Tarmac, Asphalt should support outputting a sprite sheet of images.
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Hi, great crate!
I'm making a top-down dungeon, where the levels are made up of tiles, and my tiles are all in a single spritesheet.
I've created a separate spritesheet with textures only represen…
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## Description
Adding an icon to our design system spritesheet is a relatively manual process right now: We get a request to add an icon, run it through [this compile repo](https://github.com/departme…
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hey! i just wanted to suggest adding support for rotated spritesheets like the one shown below:
![lordX-damino](https://github.com/user-attachments/assets/037d7029-d143-4fb3-ad2d-01da9b925d8d)
i jus…
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White/yellow background produces blurry images. Changing color made a difference.... Why ? is something wrong with training data? also will it affect LORAs and fine-tuning if there are pictures wi…
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Link to docs: https://www.monogameextended.net/docs/features/2d-animations/animatedsprite/
I was following the documentation but I'm seeing this issue where the first region of the atlas displays b…
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The vending machine spritesheet doesn't match the actual item sprites.
![image](https://github.com/user-attachments/assets/5c8aa0b6-8255-45af-9e44-a97163a9efcd)
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The OL APIs are still experimental and changing and I feel we've not seen a performance degradation on the default VectorImageLayer that everyone's using.
This would also mean we could pull allllll…
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### Issue Checklist
- [X] I have properly named the issue
- [x] I have checked the issues/discussions pages to see if the issue has been previously reported
### What platform are you using?
Newgrou…
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