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Having a MC_PRE_GET_LIGHTING_ALPHA callback seems to get rid of stage lighting even if that callback is empty and doesn't return anything.
First picture is with said callback and second is how it's s…
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# Environment
**Delta-rs version**: 0.22 (Tested multiple versions up to latest)
**PyArrow version**: 18.0.0
- **OS**: Mac 14.4 (23E214)
- Delta table on S3
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# Bug
**What happened**:
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With vertex lighting, the wrong diffuse color is used for realtime lights. Instead of the basic diffuse texture, the result of multiplying the diffuse with the vertex color is used. This comes from th…
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After I running `python src/scripts/roam_with_joy.py --hab-env-config-path PATH/TO/src/ros_x_habitat/configs/roam_configs/pointnav_rgbd_roam_mp3d_test_scenes.yaml --episode-id -1` and `rostopic echo /…
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When a light00.nuanmb is loaded in the stage lighting section, a way to visualize the stage lighting vectors. Specifically for the rotations but you could also visualize translations and scales too. I…
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### Issue Checklist
- [X] I have properly named the issue
- [X] I have checked the issues/discussions pages to see if the issue has been previously reported
### What platform are you using?
Itch.io…
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### Feature description
I have saw a lot of people on youtube commenting about this map's bad lighting. If you consider my request you can either change the map, or make a replica of current map with…
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Some shaders have a unique attribute to disable receival of effect lighting. The following two shader labels are emission only, but only the latter shader label disables receival of effect lighting:
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I upgraded to 1.37 recently and it seems that after playing one level static lighting breaks and the level is black. The stage is still there because you can still see it in some of the lighting effe…
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Hi!
I've been reading some relighting papers and found it helpful to have access to the lighting stage data set. I am new to this field, I would like to ask you how to get the lighting stage data s…