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If it fetches no servers from API and fallbacks to resolving cm0.steampowered.com, it will still call UpdateServerListAsync which saves this lone server to the file storage. So later on it will still …
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Heres My Code:
`static void Main(string[] args)
{
KeyValue csgo_english = new KeyValue();
csgo_english.ReadFileAsText(@"C:\Program Files (x86)\Steam\steamapps\common\Co…
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I basically want to rewrite [DepotDownloader](https://github.com/SteamRE/DepotDownloader) in go, and that requires all the [DepotManifest](https://github.com/SteamRE/SteamKit/blob/master/SteamKit2/Ste…
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I used SteamKit2 version is 2.4.1.Am I not quoting the version correctly? Thanks
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Why is there no client send constructor for ClientGCMsgProtobuf that allows you to specify a pre-allocated Body?
https://github.com/SteamRE/SteamKit/blob/32c1a6f3794ba61554a3a38c94e339068b2633d3/Stea…
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I tried to test the bot, though I can't compile it.
I installed the last version of the dependencies using NuGet (SteamKit version is 2.1.8.0) and I get ten times the same error :
SteamKit2.ICallbac…
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The default timeout for WebAPI requests is set to a fixed 100 seconds currently, and there's no simple way to reconfigure it for classes like SteamDirectory that use the SteamConfigurationWebAPIExtens…
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Can I use a proxy to connect to steam client? How?
mSteam.client.Connect();
Bot.cs
I need to boost about 1000 accounts from one PC at the same time
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So, I am using Steamkit2 and if I am connecting, it's all right. Now I added `DotaGCHandler.Bootstrap(client);
dota = client.GetHandler();`
and it isn't connecting anymore. When I cut this part of c…
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Hello, when I click on Connect, a message appears "Connecting to Steam" and it gets stuck on it.
I opened the Mist.log file in the logs folder and this is what it shows :
```
[Mist 2020-09-26 15:…