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In the ISteamNetworking wrapper p2p wrapper the channel argument is not exposed to me via the wrapper API in the relevant packet functions. For example `is_p2p_packet_available` or `send_p2p_packet`, …
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### Describe what you noticed and did
I'm using sandboxie plus for development, to run 2 steam clients and 2 game instances to test steamworks multiplayer features, first time i tried a few weeks a…
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I've already installed Steamworks.NET as third party plug-in in my project with latest version (2024.8.0)
I've this conflict when I try to install xSolla SDK for Unity:
Assets\Scripts\Services\…
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p l s
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## Problem description
Steamworks addon & example project:
after exporting the project to Webview 2,
showing overlay does nothing and freezes the app window
(the other features such as di…
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Hi, when importing package "Release 2024.8.0" into Unity Engine version "6000.0.23f1", the engine keeps compiling the files over and over again.
A temporary solution is to comment out the files:
…
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### For?
S&Box
### What can't you do?
I would like to implement my own networking solution with SteamNetworkingSockets, and since I plan on releasing on Steam ( if we get the green light) and I a…
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Steamworks-rs supports some functions that I'd really like, such as "get_glyph_for_action_origin", "get_motion_data", "show_binding_panel", "run_frame", etc. They're not in steamworks.js though, and t…
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We are seeing features related to achievements work sometimes and not others
For example, getting the number of achievements, reading achievement names, setting achievements, etc.
Sometimes it …
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**Describe the bug**
I have searched for this error in both open and closed issues, and did not find it.
I am on Unity 2021.3.37f1. I am receiving the NullReferenceException in title after followi…