-
I was wondering if you were able to make Namco System 2x6 support for this emulator in the future, since Play! Emulator couldn't barely run those games, even PCSX2 didn't have support to the ArcadePCB…
-
## .NET 6
### `System.Runtime.Intrinsics.Vector128`:
- AsByte
- [x] amd64
- [x] arm64
- AsDouble
- [x] amd64
- [x] arm64
- AsInt16
- [x] amd64
- [x] arm64
- AsIn…
-
### Proposal to improve performance
_No response_
### Report of performance regression
Following the blog post [announcement](https://blog.vllm.ai/2024/07/23/llama31.html), I tried to replica…
-
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: QobuzDownloaderX.exe
Problem Signature 02: 0.9.9.24
Problem Signature 03: 6412625c
Problem Signature 04: System
P…
-
### systemd version the issue has been seen with
256
### Used distribution
Oracle Linux Server 9.4
### Linux kernel version used
5.15.0-206.153.7.el9uek.x86_64
### CPU architectures issue was se…
-
Is the maximum attack prompt length the same as in Track-1A (256)?
How will the prompt length be calculated in this case?
```
"messages": [
{
"role": "system",
…
-
均使用Qemu9.0.2,在`AMD EPYC 7763 64-Core Processor` 和 `Kunpeng 920`上,使用4核启动openEuler RISC-V 24.03,运行Unixbench。
结果
AMD
```
Benchmark Run: Tue Apr 23 2024 18:09:22 - 18:37:55
4 CPUs in system; runn…
-
## Quick summary
This isn't any issue but i would like to see Namco System 246/256 support on the android versions of Play! Emulator as well.
## System Details
- Huawei Nova 7i
- GPU: Mali-G52 …
-
Here is another curious case: Beast Wars Transformers (that requires a DxWnd tweak to run without crashing) shows tiny and unreadable texts on screen. Making some experiments, I found that the text is…
-
### What would you like to see added to NeuroConv?
I have an OpenEphys binary data file `continuous.dat` that has shape (num_samples = 157733308, num_channels = 264). The first 256 channels are neura…