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### Problem Description
Currently, rotary gives every multithreaded rule the complete set of CPU threads. However, these jobs often only sometimes use all these available threads all the time. For …
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The Scheduler creates a new ScheduledExecutorService each time it gets created. We should avoid creating new ScheduledExecutorServices each time. Using a pool does not work well as there is only one A…
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OpenBLAS DGEMM achieves high efficiency, for example, over 90% of peak performance with 1 thread on Graviton3E, but the efficiency drops to about 73% when running DGEMM with 64 threads.
As is known, …
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Flash currently creates 8 * NUMBER_OF_IP_ADDRESSES threads per *download* (the number of threads increases with each download, even in the same instance of the app).
While I never really had any pr…
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## Describe the bug
On my system I have a better performance with a lower amount of Threadpool threads, this effect is stronger in Desktop mode.
On the first Screenshot I had very high CPU load and …
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In config targets, we have the key `thread_scheme` that can be set to `"(unknown)"` (which flags that we don't know what the threading scheme is), or a string that describes the scheme we expect for t…
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https://github.com/google/glog/pull/1019
The thread id in log was changed to using cpp standard thread id starting from version 0.7.0. However, because the thread id of the standard library cannot be…
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Occasionally, while playing with a MIDI input, a note will get stuck on using `Baby's First Synth`. This could be due to a few things:
- The `MidiInput` object is missing the MIDI Note Off event - le…
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**Describe the bug**
While executing colmap stereo fusion, I have observed than number of points fused when using more than 1 thread is always less than single threaded fusion.
**To Reproduce**
…
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From: [Rob Siemborski](rjs3@andrew.cmu.edu)
Bugzilla-Id: 1799
Version: 2.2.x
Owner: [Ken Murchison](murch@andrew.cmu.edu)
brong updated
7 years ago