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# Compatibility Report
- Name of the game with compatibility issues: Titanfall 2
- Steam AppID of the game: 1237970
## System Information
- GPU: AMD RX 580 8GB
- Driver/LLVM version: Mesa 20.3.…
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### Application Title
Titanfall 2
### Application TitleID
CUSA04013
### Application Version
1.00
### Firmware Version
6.72
### Emulator Version
Dev-381
### Game Status
Nothing
### Specific…
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Build an entity zoo with every entity and figure out what they do
Update the `.ent` files where nessecary
If an entity / family of entities looks like it'll be a lot of work, break it off into a chi…
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## Description
I have a Collection with about 200000 documents, which stores games. Each game has title and appid which might be null.
I query by `title,appid`, but unless I give appid higher weight…
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There's a few titanfall 2 models that seems to crash when trying to export them (while all the titanfall 2 .rpaks are loaded):
```
dropship_common.mdl
grunts_corpse_poses.mdl
human_male_anims_work…
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# Game name
Titanfall 2
## Code
CUSA04013
## Game version
v2.0.0.3
## Used emulator's version
red-prig/fpPS4@
## Current status
N/A
## Error
Stops at:
```
nop nid:libScePosix:25…
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Need to add subframes for Legion and Scorch for Ogre. Ion and Tone for Atlas; and Ronin and Northstar for Stryder.
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Tracking coverage percentage for `README.md`
### Lumps
- [x] Entities
- [x] Planes
- [x] TextureData
- [x] Vertices
- [ ] LightProbeParentInfos (stub)
- [ ] ShadowEnvironments (stub)
…
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@F1F7Y over at [`MRVN-radiant/MRVN-radiant`](https://github.com/MRVN-radiant/MRVN-radiant) figured out plane indexing
Time to revisit brush slicing
https://github.com/MRVN-radiant/MRVN-radiant/blob/…
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Most times when I test things, I grab multiple maps at once
This involves typing the same block of code at the start of every session:
```python
>>> import bsp_tool, fnmatch, os
>>> md = "E:/Mod/T…