-
Some SDF's appear to exhibit non uniform coordinate systems (ie stretched) when stroking, resulting in uneven stroke widths
This means that stroke width using the SDF / Draw stroke function has a n…
-
SVG by default scales the stroke width of transformed elements. This is sometimes not desired, especially with non-uniform scaling or skewing. For this reason a special [vector-effect: non-scaling-str…
-
Vector Style with both attributes fill-color and stroke-line-dash not compile correctly to the shader
error: "Fragment shader compilation failed: ERROR: 0:38: 'v_width' : undeclared identifier ERROR…
-
```
from moviepy import *
textPosition = (random.uniform(-0.15, 0.15), random.uniform(-0.15, 0.15))
textClip = TextClip(txt="Test", size=(1920, 1080), color="white", stroke_color="black", stroke_wi…
-
## Version
4.6.0
## Test Case
https://jsfiddle.net/dfuse/Lwpfkrx1/
## Steps to reproduce
Create a path with stroke and put it inside group, set uniform stroke to `false`. Select the gro…
-
https://github.com/flutter/engine/pull/35576 provided a fix for minimum stroke widths, but it is only guaranteed in a uniform scale coordinate system. That solution is "scale aware" for the device tra…
-
**Describe the bug**
The anti-alias algorithm seems to be wrapping in the horizontal direction. As a consequence, the images below show artifacts.
Additionally, the antialias pixels do not cover t…
-
* Part of https://github.com/emilk/egui/issues/3284
As a first step towards more powerful styling, I want to change how `Frame` works to be slightly more like the CSS box model.
In particular, t…
emilk updated
7 months ago
-
### Target Use Case
We are not able to customize H3 layer to apply opacity to stroke and fill independently. Because H3 layer renders column layer which is not a composite layer. Opacity is applied…
-
Take this svg as an example
```svg
```
I am using the color mapper API to remap colors like this:
```dart
class _ColorMapper implements ColorMapper {
const _ColorMapper({
requir…