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I'm getting a black viewport running on Linux. Initially, I found that pxr/garch doesn't support EGL, and can't capture the context on wayland. But forcing to run under XWayland, I get a black viewpor…
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### Description of Issue
### Steps to Reproduce
1. Make a build of USD 24.08 build with OCIO 2.3 on Linux
2. OCIO variable is set, usdview is launched. Use soem color profiles like the default SP…
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I have previously understood KIT to be a collection of `extensions` aka `plugins` to the omniverse ecosystem. This repo is talking about USD `plugins`. Given this is still under the nvidia omniverse…
cadop updated
3 weeks ago
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I'm trying to run the plugin with usdview and I'm getting the following error:
```
2024-03-04 20:07:04,577 - usdview_chat.usdview - INFO - Loading chat widget
Traceback (most recent call last):
…
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**Version**: Gaffer 1.3.9.0-windows
**Third-party tools:** _
**Third-party modules:** _
### Description ###
I can't use `usdview` because the `python\pxr\Usdviewq\attributeValueEditorUI.py` fi…
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### Description of Issue
Setting up Model Card textures on point instances can cause hdStorm / usdview to hang. See repro steps bellow.
Breaking while it hangs it is looping here : https://githu…
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## Summary
It would be great to have usdview and the rest of the USD utils in the Windows Gaffer releases. So we can load them with:
`gaffer env usdview`
### Why
usdview and the rest of USD …
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### Description of Issue
MaterialX has time and frame nodes: https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/documents/Specification/MaterialX.Specification.md#application-nodes
…
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https://github.com/Autodesk/Aurora/blob/main/Doc/HdAurora.md#deploying-hdaurora
The deployment (**to a USD build from official USD GitHub**) seemed to be successful.
Then I launched usdview with…
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### Description of Issue
The attached file has been exported from Reality Composer Pro. To the best of my understanding it only uses standard MaterialX features (and will display correctly in QuickLo…