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Hi 807502278,
I came across your work on the ComfyUI-3D-MeshTool and was intrigued by its capabilities. Particularly in UV unwrapping and mesh processing. Although I haven’t been able to test the too…
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When processing gltf or glb models that contain meshes with multiple UV sets, they are always removed without any way to ensure they stay. I have tested all flags with transform and there does not see…
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Following-up with https://github.com/luvit/luv/issues/718#issuecomment-2407216958):
The SEGFAULTs mentioned here are related to a specific use case, which seemingly violates a core assumption in th…
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Background: the `process()` workflow function is ~140 SLOC, covering multiple processing steps. Testing as a whole is too difficult, given the volume of logic and integration. Work on the func should …
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### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](https://www.open3d.or…
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The [`gentest` CLI](https://github.com/ethereum/execution-spec-tests/blob/96efd737b258eeb8efb615e9123d931b6dfda302/src/cli/gentest.py) is a really nice tool that can generate and write a Python (pytes…
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## Describe your use-case
`test_generated_extension` fails with `tox` version 4, when `envlist = default` is present in `tox.ini`. It passes when `envlist` is empty.
I've tried without `uv`--i.e…
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### Describe the project you are working on
A 3D game where I'd like to have post-processing effects on the camera including inside of the editor.
### Describe the problem or limitation you are havi…
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The [vertex()](https://py5coding.org/reference/sketch_vertex.html) method documentation contains this signature:
```python
vertex(
v: npt.NDArray[np.floating], # vertical coordinate data for…
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Hello, I'm not sure if this is a bug or if different services calculate the UV index using different methods. However, PirateWeather API returns a lower UV index than other weather services.
For ex…