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Discuss the state of VFX in Xogot, and how it can be improved. The goal is to make Xogot into a comfortable tool for VFX artists to work in and express themself with.
Ensure that each step in the V…
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Hello The Yard! Thank you for this initiative and for sharing such a benchmarking infrastructure.
I'd like to take this opportunity to extend the notion of **performance** (as in "the thing we want…
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Complete the OpenCV pipeline profile with as many samples as possible that are non-OpenGL, but related to video, image, etc. processing.
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Complete the OpenGL pipeline profile with OpenGL as many samples as possible from ogl, openFrameworks, opencv.
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Complete the sample openFrameworks pipeline profile with as many samples as possible that are non-OpenGL, but related to video, image, etc. processing.
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Hello!
It would be great to see an option for looping video in a preferences menu. This is a great tool in VFX pipeline.
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Found this, useful reference!
> Piper is a basic, yet functional cross-platform VFX and/or 3D animation pipeline system
- https://vimeo.com/293773792
- https://gitlab.com/vikmpetrov/piper
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### Describe the project you are working on
Various VFX, 3D sprites, tech art.
### Describe the problem or limitation you are having in your project
Screen texture is currently computed between the…
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### Describe the project you are working on
VFX and Godot
### Describe the problem or limitation you are having in your project
Particles can be emissive, but they can't have the same effect as an …
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[system.txt](https://github.com/ValveSoftware/Dota-2/files/14891849/system.txt)
[diagostic.txt](https://github.com/ValveSoftware/Dota-2/files/14891850/diagostic.txt)
[console.txt](https://github.com…