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Active, inactive and extinct volcanoes are renderer in the same way. That's a pretty big issue, because it makes it impossible to differentiate a good hiking place from a potentially dangerous area.
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### **Batu Tara 2017-2023**
**Ascending**
https://insarmaps.miami.edu/start/-7.7802/123.6011/13.1245?flyToDatasetCenter=false&startDataset=S1_IW2_039_1155_1156_20161120_20230412_S07810_S07775_E12357…
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Seems like those two mobs above somehow is able to spawn on the volcano structures from Alex's caves
here's the pastebin https://pastebin.com/2bQtUtm9
I'm pretty sure this bug is also what's cau…
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Add post slugs for URL design and potential SEO.
We could also make it automatic when someone posts the submission and it will turn the title into a slug.
i.e. First TIL Post
into
til/first-til-…
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While there is quite obviously an option to specify how frequently the trees spawn, there isn't one for volcanoes. While I am quite fond of them myself, one of the biomes I passed over while exploring…
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Volcanoes is not currently supported
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In the simulation, instead of picking random moves, try this:
From the list of available moves, assign each move a weighted value and then randomly pick from that weighted list. So some moves (whic…
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- Tiles lining up - redo mats
- Rivers, Fords (Lakes, etc.)
- Paths, Roads optional
- Labels
- Coastal process
- Put a bunch of options on toggles
- Other tilesets and morphs(!)
- Volcan…
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235208
Hawaiian Volcanoes National Park
www.nps.gov/havo/index.htm
https://en.wikipedia.org/wiki/Hawai%CA%BBi_Volcanoes_National_Park
Luc