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I'm getting these errors.
[USharpVideo] Video player error when trying to load https://youtu.be/dQw4w9WgXcQ?si=kcgxZQ2VaH8iDnU2
UnityEngine.Debug:LogError (object,UnityEngine.Object)
VRC.Udon.Wr…
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![VRChat_2024-06-24_11-15-18 187_1280x720](https://github.com/Codel1417/VRC-Ender-3/assets/51935225/3307df6a-e018-4a80-839a-b7757c03ddff)
When the Trail Size reaches 10,000 the section of the part …
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After updating the VRCSDK for my world project to 3.6.1, Input.GetKey() in my U# script does not work.
Udon Input Event ( https://creators.vrchat.com/worlds/udon/input-events ) in the same script con…
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Enabling the Scale Movment checkbox causes the NUMovement controller to break in the editor when testing.
Error message:
```
UdonSharp] Packages/com.nessie.udon.movement/Runtime/Scripts/NUMovemen…
iffn updated
3 months ago
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Feature request -
AudioLink (https://github.com/llealloo/vrc-udon-audio-link) is popular on VRChat avatars, but some time ago gained general compatibility with Unity in general.
Having implemen…
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### 概要
> 素で上限を2560にした結果、VRCImageDownloaderが2048までしか対応していないため、Misskeyにリサイズありで上げた画像が読み込めない問題が起きるようになったようです。
> > The maximum resolution is 2048 × 2048 pixels. Attempting to download larger images will …
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I can't seem to make this work with the newest VRChat SDK3.. Is there a reason it won't work anymore? I can't find you on Discord, so I'm messaging you here. I need a player like this in a bad way. Th…
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**Describe the bug in detail:**
The behavior of C# and U# is different when you do an explicit cast.
(ja: ) 明示的キャストを行った際にC#とU#で動作が異なります
**Provide steps/code to reproduce the bug:**
C# or U# code…
ikuko updated
4 years ago
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Geometry shaders are used to draw wireframe meshes on PC. But Meta Quest headsets don't support geometry shaders in VR. So for Quest we use a [wireframe shader using Vertex IDs](https://github.com/Vav…
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I have tried so many things Somone please help. We can not figure out what is going on.
[UdonBehaviour] An exception occurred during Udon execution, this UdonBehaviour will be halted.
VRC.Udon…