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I upgraded VScript from version 1.8.6.81 to 1.9.1.85 from [this build](https://github.com/FortyTwoFortyTwo/VScript/actions/runs/11622699901)
After that the VScript plugin stopped running and throws t…
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Lag spikes can break vscript timing and can even stop vscript scenes from playing if they're frequent enough
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Since TF2 has a low edict count compared to other modern source games, having access to this to function is useful when creating entities with vscript. For example, spawning non essential entities thr…
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### Icon Type
- [X] Folder
- [X] File
### Folder names
vscripts
### File names
.nut
.nuc
### Graphic ideas
.nut could just a nut icon, or just the document / .txt icon that's t…
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Hello! Today we are launching a beta branch of TF2 that has support for VScript in the `vscript_test` branch.
This is a big issue to collate feedback from Mappers/Server Hosts for the TF2 implement…
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Currently, it's impossible to distinguish which command a player used to switch their active weapon. It could be either `slotN`, `lastinv`, `invprev`, `invnext`, or a forceful switch like with Buffalo…
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Mapbase VScript has a lot of new stuff that other Source games don't have. Accordingly, you cannot find out about their existence if they are not written anywhere. I suggest creating a little VScript …
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I'm not sure if this happens on other ZI or Vscript maps, but on `zi_murky`, when the match ends, the server just crashes
https://github.com/user-attachments/assets/f4558b0d-0264-4968-8190-fada9912…
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There's 3 HIDEHUD flags which I believe would be easy to implement, and would help custom gamemodes and custom characters.
- **HIDEHUD_TEAM_PANEL** - hides the top panel with the teams and the time…
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It has been proposed that a Lua VScript VM could be added in addition to Squirrel. This would be great for people coming from a Gmod Lua background, people approaching Source 2 VScript, etc.
This w…