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Hi, is it possible to publish linux version of Vulkan runtime nuget like it is the case for Cuda? I have been trying to compile Vulkan version of whisper.cpp so I can use my existing whisper.net code,…
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### 🐛 Describe the bug
Hi everyone, thanks for your effort on this issue.
I'm trying to build executorch on my OrangePi 5 Pro board equipped with an 8 core ARMv8 CPU, But I encountered a compile …
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### 🐛 Describe the bug
I can successfully export the vulkan pte. When I run the model with
```sh
./backends/vulkan/vulkan_executor_runner --model_path /scratch/models/vulkan_mobilenetv2.pte
```…
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I am doing various thing for build openXr SDk for android device and run Hello_xr code, but i am not able to success, I am facing an error like this
can you please help me how build openXr for androi…
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## Summary
On Jetson(`aarch64`, `Tegra SoC`) devices, version `1.17.1` is not creating containers properly, if environment variable `NVIDIA_DRIVER_CAPABILITIES` contains any of `display`,`graphics`,`…
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### Description
on my laptop with a gtx 1060 in it, i have the cpu backend and the cuda backend installed. However the native all log does not show it even loading cuda, but instead shows it trying…
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### Description of the issue
I'm consistently getting the following error starting games using Vulkan:
```
00:00:16.049 |E| GUI.RenderThread Application : Unhandled exception caught: System.Run…
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After taking a deep dive into the various graphics API init routines for OpenXR (and reading the entire core specification front to back), I think the only way to make this work cleanly and according …
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### Unity version
2022.3.50f1
### Unity editor platform
Windows
### AVPro Video edition
Ultra
### AVPro Video version
3.1.2
### Device hardware
Any
### Which Android OS version are you using…
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### Problem Description
https://github.com/ggerganov/llama.cpp/discussions/9960#discussioncomment-11141805
https://github.com/ggerganov/llama.cpp/issues/9964
### Operating System
Windows…