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**Description**
When running a vulkan project that loads validation layers, I am unable to successfully create an instance due to an ErrorOutOfHostMemory exception
**Environment**
- OS: Windows (MinG…
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I'm currently in the process of assessing graphics middleware solutions for my own little game engine (the choice is now pretty much down to LLGL and DiligentEngine).
LLGL works great for OpenGL bu…
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CMake Error at /Users/XXX/Library/Android/sdk/cmake/3.22.1/share/cmake-3.22/Modules/FindPackageHandleStandardArgs.cmake:230 (message):
Could NOT find Adb (missing: ADB_EXECUTABLE) (Required is at l…
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~~When cross-compiling for Android using NDK toolchain, Flash Attention fails to build in CPU-only mode but succeeds when Vulkan backend is enabled, despite being documented as CPU-only feature.~~
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### Question and Issue
Installed Nexa SDK using option 2 : GPU ( vulcan)
Followed these instructions using $env:CMAKE_ARGS="-DGGML_VULKAN=on"; pip install nexaai --prefer-binary --index-url ht…
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### Issue description
This is the result on Vulkan
![image](https://github.com/user-attachments/assets/a64c79b6-7b14-445d-babd-b18f14d9bbd5)
This is the result on Metal backend.
You c…
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On _macOS_, the Vulkan SDK installer deposits the Vulkan and MoltenVK `dylib` files in `/usr/local/lib`. In order to run _Vulkan Samples_, this path needs to be included in the library search paths `v…
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I am doing various thing for build openXr SDk for android device and run Hello_xr code, but i am not able to success, I am facing an error like this
can you please help me how build openXr for androi…
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![image](https://github.com/user-attachments/assets/4915e1c3-8ba3-4c48-92af-e61972e0576b)
![image](https://github.com/user-attachments/assets/e040cbb3-5794-48da-a3b9-30a50eb536fc)
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### Prerequisites
- [X] I have verified this issue is present in the `develop` branch
- [X] I have searched [open](https://github.com/MonoGame/MonoGame/issues) and [closed](https://github.com/MonoGam…