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Sometimes when teleporting or logging into wilderness the skull doesn't show (or does and then is cleared). Purely visual, the player is still considered `in_wilderness: true` and can correctly attack…
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- Suggestion: Add permission and/or OP override for claim flags per world (current behavior there is no supported way to bypass claim flags?
- Suggestion: Add support for empty strings in /huskclaims…
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**Describe the bug**
It worked when I did the update but after a restart it started this error
**Error log from console**
```
[16:55:15 ERROR]: null
org.bukkit.command.CommandException: Unhan…
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It started 2-3 days ago (4/8) with the alarm going off in dungeons outside of wilderness. I paid no mind as it wasn't a big deal but it is now going off while in wilderness w/o another player present.…
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Something that I've taken an interest in is prebuilt worlds that we can use for "Town" locations.
These are the areas that you will be able to visit to get/turn in quests. They can also be used for s…
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#### Brief description of the bug
Neither Plains nor Wilderness have their maps properly generated, the images are either empty or partial
#### What you expected to happen
The map ima…
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Based on [this comment on discord](https://discord.com/channels/793331351645323264/793331351645323267/1255533944250826903), I did some code searches in 50.13 and discovered that, in at least some situ…
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Ill give this a 1 star because it doesn't support api5 update this and ill 5stars it
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Would be a type of Actor symbolized by a `?` that either carry a strategically significant encounter/decision or a relevant game world effect. There should be a pool of good/neutral/bad (as long as go…
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There is a need to improve the documentation by creating a table that list all the boards supported besides the F7. For example, Raspberry and BeagleBone with model numbers etc.
The table should in…