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When switching to creative game mode and back breaking blocks get delayed, same with interacting with other doors, or placing blocks.
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### Describe the content or mechanics you are proposing.
It's a new function for world-processor which can get buildings, units and players within a region.
It can called "_region fetch_".
It c…
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## Main Objectives/Goals
- Enhance Transparency: Develop a platform that reduces the risk of corruption and fraud by providing transparent and traceable transaction histories accessible to all stakeho…
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Similar to #420 and #387 .
My only installed mod is lost cities 1.16 4.0.11.
when attempting to generate a tall buildings world worker-mains die and the game locks up at a certain percentage.
th…
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Hey there! I'm excited with the ideas you and Tom have so far, and I'd be interested to help in any way I can. I'll do a little intro so you can see what I do.
I'm Walter (www.walterwoodsarch.com). I…
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Thanks for your nice work. I would like to ask whether it can be used for real world building object or scene captured by UAVs.
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export command:
```
PYTHONPATH=./ python deploy/export_onnx.py /home/shiby/PycharmProjects/YOLO-World/configs/pretrain/yolo_world_v2_l_clip_large_vlpan_bn_2e-3_100e_4x8gpus_obj365v1_goldg_train_lvis…
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Create and name all the plot-important locations of the city, for both main and side stories. Required for designing the map for the game
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```sh
mkdir HexGPU-build && cd HexGPU-build && cmake ../HexGPU/src --install-prefix=/usr && make
CMake Deprecation Warning at /usr/src/Panzerschrek/HexGPU/snappy/CMakeLists.txt:29 (cmake_minimum_re…
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