-
-
Hello, I am the creator of Terrainless Worldgen.
Due to data pack limitations and Minecraft limitations, this pack is rougher on performance. There are definitely optimizations that can be done to …
-
lectern v0.34.0
beet v0.108.5
pytest v8.3.3
pytest-insta v0.3.0
I'm trying to use lectern snapshots to test my WIP beet plugin, but it appears that overlays aren't properly working with directiv…
-
I am playing on a 16 gig server with 6vcores of AMD Ryzen 9 7900,
however, there is still this **MASSIVE** worldgen lag (similar to #424 ) which makes the tps go down all the way to 3-5tps.
Please …
-
I'm having this problem because I replaced my biome with vanilla biomes
Caused by: java.lang.IllegalStateException: Feature order cycle found, involved sources: [Reference{ResourceKey[minecraft:w…
-
My knowledge about this is definitely not comprehensive, but I did test it out. Was going to wait a bit to report this, but when I learned that the apparent fix was simple, I figured I might as well d…
-
When generating new terrain i get this error:
_[05:12:31] [Server thread/WARN] [FML]: HBM's Nuclear Tech - Extended Edition loaded a new chunk [CHUNK CORDS] in dimension 0 (overworld) while populatin…
-
Game Crash by Biomes
I faced this problem a lot,
I didn't find a solution
I think the problem is related to the ### mod's lands conflicting with Minecraft's lands themselves
Caused by: java.lan…
-
Faced an issue with performance on server, which is related to this message:
> [19:59:34] [pool-10-thread-4/INFO]: Searching for closest structure among [ResourceKey[minecraft:worldgen/structure / …
-
I'm not sure how much I like the Larion generation, but a world that generates with finite landmass is exactly what I'm looking for.
Is there any way something like this can be made that is compatibl…