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Alcatergit
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Hbm-s-Nuclear-Tech-GIT
My fork of the HBM's nuclear tech mod.
GNU General Public License v3.0
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BUG WITH ORE ACIDIZER
#415
NightmareLeyend
closed
18 hours ago
2
Translation keys not using the modid, causes a lot of incompatibility between mods
#414
Boiber
opened
2 days ago
0
Bug: Underflow error with radiation in chunk (possibly absorber issues?)
#413
Xreturns
closed
1 week ago
1
Excavator not mining correct bedrock ore
#412
kartoon260
opened
3 weeks ago
2
Excavator not mining correct bedrock ore
#411
kartoon260
closed
3 weeks ago
0
Industrial Generator temp gauge rises, burns fuel, and makes pollution even when off
#410
Polybius223
opened
3 weeks ago
1
Radio Station Does not Spawn
#409
ItsAslan
opened
3 weeks ago
0
Missile causes massive frame drop on server
#408
ItsAslan
opened
3 weeks ago
4
hbm gun conflict with immersive combat
#407
Gerald4567
closed
3 weeks ago
7
Is there a way to get healed from mku?
#406
SirFr0zzy
opened
4 weeks ago
3
Crash during takeoff of an asteroid mining ship
#405
aloyen07
opened
1 month ago
0
Bug: Antischrabidium fields \ b92 shots damage issue
#404
DNIWE041
opened
1 month ago
3
[Bug]Flamethrower turrets lags in multiplayer
#403
MiniRaptor
opened
1 month ago
3
How to change nuclear explosion sound?
#402
Sel323
opened
1 month ago
0
[Suggestion] Infinity Oil Deposits config option
#401
MiniRaptor
closed
1 month ago
3
[Suggestion] Fusion Core Crafting
#400
MiniRaptor
opened
1 month ago
0
Fix TileEntityRBMKRodReaSim.java num dir
#399
ritualistjoe
opened
1 month ago
0
Watz integer truncation error
#398
Shirhix
opened
1 month ago
0
Cascading worldgen lag can crash server
#397
leonpano2006
opened
1 month ago
2
WorldGen Cascading lag results in OutOfMemory
#396
I2pRandom
closed
1 month ago
1
Maybe texture missing?
#395
normanzhou1
opened
1 month ago
1
Bullet Persistence after unload
#394
TH3R34LP3NGU
opened
1 month ago
0
My console is constantly writing this:
#393
Goldnasher
opened
1 month ago
0
Steel tank does not fill empty buckets.
#392
michlbro
opened
2 months ago
0
Update EntityEffectHandler.java
#391
WebmasterAnonymail
opened
2 months ago
0
Is there a variable to disable particles from explosions?
#390
SD-FK
opened
2 months ago
0
Some more ru_ru.lang fixing and thruster textures update
#389
MetalloloM-Edition
opened
2 months ago
0
Clients near most missiles in flight recieve error log spam on a dedicated server
#388
nyan-mining
opened
2 months ago
0
Oil derrick causes game to crash, server to freeze
#387
fav-sheppe
opened
2 months ago
0
An issue with the nukes
#386
artar787
closed
2 months ago
1
Fixing ru_ru.lang
#385
MetalloloM-Edition
closed
2 months ago
0
[Bug?] Set bonus damage cap applied before multiplier
#384
Huntonius4
opened
2 months ago
1
Chlorophyte Is Far Too Rare
#383
SolsticeUnlimitd
opened
2 months ago
0
Poison Powder Instantly Kills You With Full PaA Hazmat
#382
SolsticeUnlimitd
opened
2 months ago
0
bobmazon advanment render error
#381
blue-bird1
opened
2 months ago
0
Auto ejecting machines put items in black/white list inventory of conveyor ejector
#380
WebmasterAnonymail
closed
2 months ago
1
Doors not opening
#379
HawkDevelopment
closed
2 months ago
2
fix lang file error
#378
blue-bird1
opened
2 months ago
0
Glider jetpack not working
#377
Stupidiot5
closed
2 months ago
2
Russian translation fixes
#376
TheSlize
closed
2 months ago
0
Correct the purpose of a line in TileEntityPileBase.java
#375
WebmasterAnonymail
closed
2 months ago
0
About machine rendering issues
#374
xingchengs
opened
2 months ago
2
Last part of conveyor content
#373
TheSlize
closed
2 months ago
0
A little more conveyor content
#372
TheSlize
closed
2 months ago
0
Conveyor fixes + added boxer/unboxer (chute/splitter/router still wip)
#371
TheSlize
closed
2 months ago
0
JEI tab for upgrades becomes real
#370
abysschroma
opened
2 months ago
1
[ Suggestion ] Labelling boxes
#369
abysschroma
opened
2 months ago
0
fixed japanese translation
#368
abysschroma
closed
2 months ago
1
Update ExplosionTom.java
#367
ElPudgino
closed
3 months ago
1
Fire door doesn't seal rads
#366
abysschroma
opened
3 months ago
0
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