Open M0M0F3IK opened 1 week ago
The viewports of the game should be able to change at different points in the story. The open map should be viewed "from above," , while the ship in the dock (upgrade screen) should be viewed "from the side". Other parts of the game that have not yet been determined, such as the ground combat mechanic, would also require a side view.
I will implement a LayerManager for each Viewport! If its is okay for you @DeusNeptun I will be take care of the Menu and Functional UI-Design
GameDesign: Viewports
(Assignees: @DeusNeptun @Urban-Dictionary ) Defining Viewports for each part of the game f.e. planetary viewport or inner ship viewport.