Members:
The project can currently be built for both windows and webgl in the following ways:
Manual: Via the Unity Engine Build Settings.
File->BuildSettings
Build
Automated: build_all.bat
will run build and pc
and webgl
version of the project
build_all.bat
builds/pc/YourGame.exe
builds/web/index.html
Are there assets, sounds or media included within the project that require attributation? list them here: Listed in better detail in powerpoint Lost in the haunted woods