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AM-Mikey
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Laputa
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fix bonk detector using rayshape2Ds
#130
AM-Mikey
closed
10 months ago
0
bonk caused by is_on_ground triggers when player enters level
#129
AM-Mikey
closed
2 years ago
0
Cloud actors are placed above menus
#128
AM-Mikey
closed
3 years ago
0
changing resolution scale from higher to lower does not call window changed, and therefore does not respect camera bounds
#127
AM-Mikey
closed
3 years ago
0
camera sometimes gets stuck at wrong y height
#126
AM-Mikey
closed
3 years ago
1
Cannot enter Village in any way without triggering either loadzone
#125
AM-Mikey
closed
3 years ago
0
walking into an upside down triangle causes infinite bonking
#124
AM-Mikey
closed
3 years ago
0
Dialog with multiple speakers sometimes does not clear last person's dialog
#123
AM-Mikey
closed
3 years ago
0
if window width larger than camera size on enter, screen is black
#122
AM-Mikey
closed
3 years ago
0
loadzones do not preserve horizontal or vertical distance
#121
AM-Mikey
opened
3 years ago
0
experience spins very quickly if starting speed is close to 0
#120
AM-Mikey
closed
2 years ago
1
Enemy and NPC pathfinding
#119
AM-Mikey
closed
3 years ago
0
Billy and other projectile enemies can create projectiles during death drop
#118
AM-Mikey
closed
2 years ago
0
Traveler gets stuck on angled surfaces
#117
AM-Mikey
opened
3 years ago
0
Increasing HP and loading game causes hp bar to read old value
#116
AM-Mikey
opened
3 years ago
0
After gaining xp and losing it, any damage you take will flash xp bar
#115
AM-Mikey
closed
3 years ago
1
enemies on tracks drop items weirdly
#114
AM-Mikey
opened
3 years ago
0
Don't lock player into dialog if the dialog is not important
#113
AM-Mikey
closed
3 years ago
0
reload project when changing project settings from code
#112
AM-Mikey
closed
3 years ago
0
saved settings
#111
AM-Mikey
closed
3 years ago
0
rebindable controls
#110
AM-Mikey
closed
3 years ago
1
show what weapon is next and add a background to sprites
#109
AM-Mikey
closed
3 years ago
0
temp file is not deleted on exit
#108
AM-Mikey
closed
3 years ago
0
containers gotten are not being saved into memory properly
#107
AM-Mikey
closed
3 years ago
0
loading saved data does not load level player was on
#106
AM-Mikey
closed
3 years ago
0
loading a new level overwrites saved data
#105
AM-Mikey
closed
3 years ago
0
some scenarios allow for weapons with negative weapon xp, may involve reloading
#104
AM-Mikey
closed
3 years ago
0
fizzle from world square pop sometimes does not clear if you hit an enemy first
#103
AM-Mikey
opened
3 years ago
1
file select screen / show where you are in the game
#102
AM-Mikey
opened
3 years ago
0
hunter charge/reload animation
#101
AM-Mikey
closed
2 years ago
0
billy doesnt shoot if you start within hitbox
#100
AM-Mikey
closed
2 years ago
0
stop competant enemies from falling off of cliffs
#99
AM-Mikey
closed
3 years ago
0
fix hitbox/hurtbox on beetles
#98
AM-Mikey
closed
3 years ago
0
pressing both left and right causes us to moonwalk in place
#97
AM-Mikey
closed
3 years ago
0
never drop ammo if no weapons need ammo
#96
AM-Mikey
closed
3 years ago
0
leveling up during flash or something causes hud to be stuck at partial opacity
#95
AM-Mikey
opened
3 years ago
0
can interact with objects on title screen
#94
AM-Mikey
closed
3 years ago
2
enemy dropping item on breakblock causes game to crash
#93
AM-Mikey
closed
3 years ago
1
HPlost gets stuck after increasing max hp
#92
AM-Mikey
closed
3 years ago
0
Make level's affect on drop items actually visible
#91
AM-Mikey
closed
3 years ago
0
enemy ai starts on level enter, not when they enter the screen
#90
AM-Mikey
closed
3 years ago
2
give togglers a tell
#89
AM-Mikey
closed
3 years ago
0
rapidly turning around and tapping jump while holding direction makes you do a full 4 block jump
#88
AM-Mikey
closed
3 years ago
0
item menu no longer opens, is openable on title screen
#87
AM-Mikey
closed
3 years ago
1
make different animations different sprites for recruit
#86
AM-Mikey
closed
3 years ago
0
spawnpoint is incorrect for some levels
#85
AM-Mikey
closed
3 years ago
3
stop enemies from shooting if not in line of sight
#84
AM-Mikey
closed
3 years ago
0
properly implement bugger wait time
#83
AM-Mikey
closed
2 years ago
0
have npcs move without player interaction
#82
AM-Mikey
opened
3 years ago
0
allow dialog without cutscenes to let the player walk around
#81
AM-Mikey
closed
2 years ago
0
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