AdalynBlack / LipsyncHelper

GNU General Public License v2.0
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animation have a additional downward displacement. #1

Open PyzmxU opened 1 year ago

PyzmxU commented 1 year ago

Thanks for your project.

BUT i have a problem :when the object has avatar in animator component , the generated lipsync animation will have a additional downward displacement. see video pls.

https://user-images.githubusercontent.com/36581905/227217554-1e5c84bb-7a34-43b5-a519-2718b223c0d1.mp4 GITHUB

AdalynBlack commented 1 year ago

This appears to be standard Unity behavior, and is caused by having a Controller selected in the Animator Component. Unity adjusts the root position and limbs to a "neutral" position by default. This is simply visual in the editor and shouldn't affect usage in game