Open dedChar opened 7 years ago
Brother Cancer should have a name and effect rework
@VortexGames I'm planning to go through the Google form later to fill this issue, not at home rn tho
@VortexGames so basically make a new item ? Try to include actual suggestions, we're not going to go very far with "this bad, change it pls"
Lucky Leg should be re-named and resprited into Lucky's Paw(Visually a rabbit paw).
We should R E A L L Y consider redesigning or scrapping overgrown spine, because a mod copying another popular mod CANNOT go well.
@minichibis Nah I think it'll be fine. When I had the item idea it was a trinket and was inspired by EtG. Then we turned it into an item tho and after it was coded, we noticed that another mod existed. We shouldn't scratch things just because someone had the same idea.
What other mod has it?
@Anonymous-Koala Technology Zero
https://cdn.discordapp.com/attachments/308246130679087105/308266594478325760/a2.png
HappyHead sprited Lucky's Paw, the new version of Lucky Leg.
Here's the new Gasoline Juicebox: http://imgur.com/a/vaII6
I added the results from the google form now, but it didn't tell if an item needs a theme rework or an effect rework, so I added them to a "Needs Rework in general" list. If someone has a suggestion on how we could rework these, feel free to post a comment.
Do you happen to have somewhere with the effects of all of them?
You can search the names in the search bar (if you leave the filters in place) here
For Parasites [rename to Infestation 3], maggots pop and wriggle out of Isaac's face for the costume, and, any tears shot by Isaac have a luck based chance to be infested tears that explode into 2-3 maggots (like the ones from Antibirth) that run into enemies and dmg and infest them.
When an enemy is infested, any enemies that get in a certain range of it get infested as well. Infested enemies taking a slow, but high dmg tick from their health every (5?) seconds.
Oi, finally finished Lucky's Paw: http://imgur.com/a/09rUD
I never want to look at this god damn sprite again.
wait I thought we were going to use the one provided by HappyHead
@Floofball HappyHead's lucky paw is better, we should use that.
I added a new section for items that need some code rework. It lists all items that feel unisaac-y. All items where you can feel that they are not programmed like vanilla items. If someone is going through the items ingame and finds something that feels wrong, please tell me here.
should all be removed for the reasons I mentioned.
Double Down should have its downside double whatever damage is dealt to the player, instead of 1 heart globally. Doubling damage is really powerful, Eve's Mascara works with that due to hurting your dps on its other end, Double Down could be a more glass cannon kinda thing.
Parasites spawns a maggot instead of a spider, right? And has been renamed to Infestation 3?
Social Anxiety should be renamed into just Anxiety.
Solomon's Crown should become a trinket.
Tourette should have a new sprite.
So my thoughts on this are that we should keep the idea of Productive Seizure, but change it to fit a different theme and that we could just as well nerf Sacramental Wine by removing the "replace all hears with soul hearts" effect or any other of its effects. I don't think we should rename Social Anxiety, because we already have Growing anxiety, unless we get rid of one of them.
and yes Parasites is called Infestation 3 now and it'll do tiny maggots instead of spiders
What does Growing Anxiety do?
I agree about the rest though. And what about the rest of what I said?
A suggestion for Knowledge is Power; rename it to Warden's Torch or something, and have it grant a small dmg up for each room on a floor discovered, which disappears next floor.
I like that idea.
Also, for the Big Rock, why not give you rock tears? Not sure what exactly they'd, maybe have the effect of Yeux Revolver? Even though its a small change, it helps add personality to the item.
Rock Tears is already a thing Terra in Antibirth does, and those are actually cool. Yeux Revolver isn't really unique either, it only flows because after Kil told me the thing it referenced I grew a soft spot for it.
Well I don't really have anything to say against the rest of your list, koala. These are some valid reason to remove them
Oh and Growing anxiety makes you smaller when you get hit
Oh yeah I forgot about that one since I kept it. Yeah I agree then. Scrap Sack of Sacks of Sacks and Nut Milk too tho, they're too meme-y.
Like Koala said, make Suicide God a trinket, and maybe rename it to Suicide King's Crown? I can make the sprite for it later.
I think it shouldn't even be a trinket. It's useless without extra lives and with them its a worse suicide king.
Keep in mind, though, that Suicide God as a trinket wouldn't disappear, unlike the Suicide King card, which often is useless 90% of the time anyways. If anything, with extra lives, especially ones like Dead Cat, Suicide God could become a BETTER version of Suicide King.
Yeah I think this could work pretty nice as a trinket
Also another few things that should be removed:
Treasure Hoarder(No real reason to ever utilize him, except for a few niche scenarios, in which the reward still isn't worth it), God transformation(is the reasoning not obvious), Sack of Sack of Sacks(meme), Nut Milk(meme-er) and lastly for now, Party Pills(Do we really need more pill pool dilluting?)
Do you also want to remove the Bag of Sacks, or only the sack-ception meme part of it?
I'm actually not sure what does it do functionally
Has a chance to give sack familiars when entering a new level I think
Yeah remove it as a whole, not just the meme part of it.
Welcome to the next episode of "What's, in, the trashcaaaaaan!" with Koala.
What is Happening(Meme taken too far), Mysterious Gaze(Overdone in other mods, and also infinite consumables without a drawback is g a y), Continuity(Sounds kinda lame), Fat Bombs(Worse Mr. Mega), Hypermetropia(too big of a dmg up for too little uniqueness/general anything all that interesting it offers. Also just reverse dead eye), Ordered Chaos(Bootleg Chaos), Lil' Hoarder(Hoarder is on my delet list, and Lil One is just bootleg bumbo), Contract from Above(I like the concept but it's done in a very unisaacy way), KILL(Shit item concept. Either op or too much of a bother), Extra Left Hand(why does this even exist), Ying Yang(BootLEG CHAOS AGAIN COME ON GUYS), Tough Guy(Useless on its own, dumb synergy fodder), Something Something Metal Plate(OP as fuck), Expired Pills(Tarot cloth but for pills. offers nothing different), Chubbest(BIG CHUBBY WAS SHIT WE DONT NEED AN EVEN WORSE ONE), should be removed.
Butcher's Knife should become an active item. Everything Hurts should be a trinket. So Many Options should have a new name.
Rename 'So Many Options' to 'Stocking List'.
"Buyer's remorse? ..."
Sprites here: http://imgur.com/a/oTYya
That Book of Communism item needs to be rethemed into Scales of Balance.
Overgrown Spine has to be removed, Tech 0 is now official.
Results of today's quality control:
Nose Baby(Snot Shot is too strong to shoot 100% of the time, and also generally Booger Tears are just a orrible concept design wise) and Malfunctioning Blood Donation Machines(Serve no purpose), are now scrapped.
Fire Monsters are denied for being Dips, Squirts and Dingas with fire, and how their fire re-igniting ability takes away from Sackcloth's, and them losing hp over time will encourage players to just wait them out, unless they're extremley tanky.
Leap Creep is "Denied" but in reality it's just become part of the laser spider Shroom made.
Flaming Clotties are out too, as they're basically the Grilled Clotties from Antibirth but with fires. Also since we're making burning alts only for enemies which get them in Burning Basment and their enemy families, which'll be the basic cellar/basement enemies.
Scrapped Soiled Diaper, it's nice in concept but in execution it'll have a lot of horrible scenarios which make it a shit addition.
How To Leap is basically Edith from Antibirth, and as every tester would tell you, it's a horrible thing.
Smoker's Lung is something that needs to be tested out. If it ends up basically being another Bleeding/Burning/Poisoned, it's gonna be removed.
Chaos Confetti should be dumped. Beyblade meme and also just a Chaos Card with some tiny difference.
Slap, as it's basically just Spear of Destiny + Finger with knockback.
Scrapped Squire for a reason I pointed out on its idea card.
Included enemies, since this basically became the official "Removing what's approved but is also shit" thread.
The laser spider is not in agony tho Unless we want to
Oh I was sure it is in Agony. Should we add it? Visually I still don't like it all that much tho.
I'm fine with a laser spider, but the fact that it also can go over corners seems like a bit too much imo
I'm actually the complete opposite. Visually and shooting a laser are not too great imo, but moving over corners is rad.
Replacing the laser with projectiles won't be much work. What do you have in mind?
I'm not sure. Visually I don't know what I want either. If all else fails, we can always just add this ability onto one of the two creep types we've already made(Stuffed Creep with a Monstro's Lung attack, Sick Creep with an Ipecac).
Eggbeater is scrapped.
Shroom's creep is replaced with the watchcreep floof made earlier for sheol, with the wiz brim.
could you open up an idea issue for the wiz creep?
Need Effect Rework
Need Theme Rework
Need Code Rework
Scrapped Completely
-- 2017-05-15 --
-- older than 2017-05-15 --
Need Rework in General