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AlKoulounil
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GBG
Guerre et Bagarre Games
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Case par case ou terrain "continu" ?
#75
AlKoulounil
opened
8 years ago
1
Créer une liste de traits
#74
Makkhariel
opened
8 years ago
0
établir une liste provisoire des désirs des personnages
#73
Buburak
closed
8 years ago
1
Produire une spécification décrivant le système de combat
#72
Buburak
closed
8 years ago
0
Exploration Unreal Engine - Dev
#71
AlKoulounil
opened
8 years ago
8
Assets test
#70
Makkhariel
opened
8 years ago
0
Define scale and camera
#69
Makkhariel
opened
8 years ago
1
Tests Mockup
#68
Makkhariel
opened
8 years ago
0
EffectPause + EffectUnPause
#67
AlKoulounil
opened
8 years ago
0
ActionGenerator
#66
AlKoulounil
opened
8 years ago
0
TriggerOnEnable + EffectEnable + EffectDisable + AEffect.OnCondTrue
#65
AlKoulounil
opened
8 years ago
0
Dev al koulounil
#64
AlKoulounil
closed
8 years ago
0
voir coment fonctionne l'editeur de starcraft si ça donne des idées
#63
AlKoulounil
opened
8 years ago
1
Liens Character / Group
#62
AlKoulounil
opened
8 years ago
0
Gestion bien carré des erreur
#61
AlKoulounil
closed
8 years ago
0
mettre en pause quand arrêt du déplacement
#60
AlKoulounil
opened
8 years ago
0
Créer la page wiki sur le modèle Being - Container - Trigger - Values
#59
AlKoulounil
opened
8 years ago
0
consolidate being / container initialization
#58
AlKoulounil
closed
8 years ago
0
convert interfaces to abstract class and rename to generic names
#57
AlKoulounil
closed
8 years ago
0
installer git et tortoise pour faire tourner le bouzin
#56
Buburak
opened
8 years ago
0
Produire une première specification de gameplay sur le proto
#55
Buburak
opened
8 years ago
0
Documenter les convention de bonnes pratiques dans Unity
#54
AlKoulounil
opened
8 years ago
0
issue inutile
#53
AlKoulounil
closed
8 years ago
0
code initialisation Being - Container
#52
AlKoulounil
closed
8 years ago
3
fixer modèles formules Statistics et Condition
#51
AlKoulounil
closed
8 years ago
1
code ConditionCompare ConditionRandom
#50
AlKoulounil
opened
8 years ago
0
Ajouter tool tips aux attributs des classes du Gameplay pour aider à la modification
#49
AlKoulounil
opened
8 years ago
0
classe ATrigger
#48
AlKoulounil
closed
8 years ago
0
Mettre les incoming et outgoing ressource en System.Serializable des transfo
#47
AlKoulounil
closed
8 years ago
0
interface ICondition
#46
AlKoulounil
closed
8 years ago
0
Interface IEffect
#45
AlKoulounil
closed
8 years ago
0
Interface IValue
#44
AlKoulounil
closed
8 years ago
0
Find how to raise onChange event when setting a value from unity
#43
AlKoulounil
closed
8 years ago
0
DailyTrigger refactoring : use a static list of daily triggers + priority + DelayedTrigger
#42
AlKoulounil
opened
8 years ago
0
set Generators as Effect
#41
AlKoulounil
opened
8 years ago
0
Stock onChange Event
#40
AlKoulounil
closed
8 years ago
0
code EncounterTrigger
#39
AlKoulounil
opened
8 years ago
0
code EffectPopup TriggerPopup
#38
AlKoulounil
opened
8 years ago
0
code EffectDestroyObject(GameObject) et EffectDestroyBeing(BEING_KEY) + effect priority
#37
AlKoulounil
opened
8 years ago
0
code EffectLog
#36
AlKoulounil
closed
8 years ago
0
code Statistics
#35
AlKoulounil
closed
8 years ago
1
code Transformation
#34
AlKoulounil
closed
8 years ago
0
Interface IWorldObject
#33
AlKoulounil
closed
8 years ago
0
Modélisation Traits
#32
AlKoulounil
opened
8 years ago
0
Modélisation transfert Character
#31
AlKoulounil
closed
8 years ago
0
Exemple EncouterTrigger
#30
AlKoulounil
closed
8 years ago
0
Exemple EffectPopup - TriggerPopup
#29
AlKoulounil
closed
8 years ago
0
Exemple EffectDie
#28
AlKoulounil
closed
8 years ago
0
Exemple Statistics - EffectLog
#27
AlKoulounil
closed
8 years ago
0
interface ILimited + Resource et Stock Limited / Unlimited
#26
AlKoulounil
closed
8 years ago
2
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