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Aleph-Bet-Marathon
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alephbet
Open source continuation of the Marathon 2 game engine.
GNU General Public License v3.0
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Triggers.projectile_detonated, Triggers.got_item, etc., should return indices of the objects that were removed, if possible
#40
aaronfreed
opened
1 month ago
0
Add .valid accessors for every game object type
#39
aaronfreed
opened
1 month ago
0
Unintentionally starting a co-op game with the default time limit sucks
#38
SolraBizna
opened
1 month ago
0
Game sometimes fails to render space behind doors/platforms for a tick when opening
#37
aaronfreed
opened
2 months ago
0
“Reload from death” accessor
#36
aaronfreed
opened
2 months ago
0
Lua accessor for number of map indices used by a level
#35
aaronfreed
opened
2 months ago
0
Safety valve to prevent dead players’ souls from getting trapped on bouncy ledges
#34
aaronfreed
opened
2 months ago
0
Aleph Bet/One does not handle long level names correctly in the “gather network game” dialog
#33
aaronfreed
opened
2 months ago
0
Lua accessors for missing MML and physics flags
#32
aaronfreed
opened
3 months ago
0
Yeet iostream
#31
aaronfreed
opened
3 months ago
0
MML/Lua to disable swimming conditionally
#30
aaronfreed
opened
3 months ago
2
Multicam
#29
aaronfreed
opened
3 months ago
1
Eliminate Boost
#28
SolraBizna
opened
4 months ago
0
Granular sliders
#27
SolraBizna
opened
4 months ago
1
Enable NPOT textures by default, hide setting from GUI
#26
SolraBizna
opened
4 months ago
0
Glancing locks mouselook horizontally
#25
aaronfreed
opened
4 months ago
2
Handling of MML/Lua resources in network games and save files
#24
aaronfreed
opened
4 months ago
1
assert that lights must have non-zero-length active and inactive periods
#23
aaronfreed
closed
4 months ago
0
Lua flag to disable monster processing
#22
SolraBizna
opened
4 months ago
1
Non-number-based indexing
#21
aaronfreed
opened
4 months ago
1
Multiple Lua versions
#20
SolraBizna
opened
4 months ago
0
UV mapping and/or arbitrary texture scaling and rotation
#19
aaronfreed
opened
4 months ago
2
Rotation of stereo samples
#18
aaronfreed
opened
4 months ago
1
Make print output to the screen
#17
aaronfreed
opened
4 months ago
4
Make the Lua console output to the log
#16
aaronfreed
opened
4 months ago
2
Fix Windows Build
#15
ObsidianCarnageX12
closed
4 months ago
1
Elimination of C strings
#14
SolraBizna
opened
4 months ago
0
Modern localization support
#13
SolraBizna
opened
4 months ago
0
Verbose Error Logging
#12
ObsidianCarnageX12
opened
4 months ago
2
Unicode support
#11
SolraBizna
opened
4 months ago
0
Rewrite in Rust
#10
SolraBizna
opened
4 months ago
1
Improvements to asset loading
#9
SolraBizna
opened
4 months ago
0
Desync detection and recovery
#8
SolraBizna
opened
4 months ago
0
Film export via external ffmpeg binary instead of API
#7
SolraBizna
opened
4 months ago
0
Custom Lua map objects
#6
SolraBizna
opened
4 months ago
0
Lua accessors for "garbage objects" (corpses)
#5
SolraBizna
opened
4 months ago
0
Hierarchal/unified preferences
#4
SolraBizna
opened
4 months ago
0
Customizable preferences for scenarios
#3
aaronfreed
opened
4 months ago
2
Multiple external Lua scripts
#2
aaronfreed
opened
4 months ago
0
Ability to change input settings in-game
#1
aaronfreed
opened
4 months ago
0