Converts Rigify rig to Humanoid compatible
Installation:
Usage: 1) Create Basic Human Rig 2) Press "Generate Rig" from Rigify tab 3) Make sure newly generated rig is selected (named just "rig") 4) Press "Prepare rig for unity" from Rigify to Unity converter tab
:warning: Do it before weight painting as some deform bones will be removed 5) Do something cool! 6) p.s. Check "Only Deform Bones" when exporting to exclude unnecessary bones from fbx
This script basicaly follows this tutorial
https://docs.unity3d.com/560/Documentation/Manual/BlenderAndRigify.html
Script inspired by legacy https://github.com/trynyty/Rigify_DeformBones