Alexandra-Myers / Combatify

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Miss Time not Triggering #79

Closed Matnns closed 3 months ago

Matnns commented 4 months ago

If you start breaking a block while attacking (missing an attack and clicking a block instead of an entity), miss time does not trigger. Instead of having only a 4-tick delay, you get the full delay of your weapon, even if an entity is not attacked. This causes issues with timing attacks.

When holding to attack, this issue seems to trigger only after hitting a block the first time.

StunfMC commented 4 months ago

Works as intended.

Matnns commented 3 months ago

If this is working as intended, there should be a config option to disable it. This issue is not present in CTS 8c or any combat tests as far as my testing goes.

Alexandra-Myers commented 3 months ago

Thank you for testing it. I asked Stunf to try it on 8c but he just wrote it off as intended

Alexandra-Myers commented 3 months ago

Fixed for 1.2.3