This mod is a port of Mojang's Combat Test 8c to modern versions of MC, with an aim to be as accurate as possible without compromising any usability for the user.
This mod completely overhauls the current combat system in favor of CTS, with customizability for servers and clients so that you can get the best experience possible.
As well, we aim for a great deal of mod support (as much as can be reasonably expected) to give plenty of options to the end user.
Attack speed, reach, damage are different for different weapons
Attack speed alterations
Added "Auto-Attack" performed by holding left click
Reintroduced upwards knockback when hitting players in the air
Changed the swing animation to emphasize the rhythm of the attacks
Critical Hit alterations
Sweeping-Edge alterations
Shield alterations
New axe-exclusive enchantment: Cleaving
Axes and Hoes now take 1 durability for attacking
Strength I/II now adds +20%/+40% (was +3/+6 damage)
Tridents with impaling now deal enchantment damage to all mobs that are in water or rain
Projectiles don't trigger invulnerability ticks
Arrow uncertainty value decreased from 1.0 to 0.25
Instantaneous effects on tipped arrows are now scaled by 1/8, just like the duration of other effects
Trident alterations
Snowball alterations
Eating gets reset when you get hit
Natural healing works down to 6 food points, previously 18
Natural healing is faster (every 2 seconds, was 4)
Natural healing now drains food points directly with a 50% chance to not consume a food point. Saturation is not used when healing damage, and is only relevant as a "pause" until food drains (as originally intended)
Liquid food (stews, honey, milk, potions) can now be consumed in 20 ticks
Healing potions heal 6 points per level, and harming potions harm 6 points per level (4 previously)
Sword Blocking: Config option that defines whether swords should be able to block.
Midair KB: Config option that defines if you should be able to knock opponents further into the air.
Fishing Rod KB: Config option that brings back the 1.8 Fishing Rods in a revised form.
Saturation Healing: Config option that restores the 1.9 Saturation Healing, making saturation act as a buffer until you lose hunger when healing. This does NOT bring back the Saturation Healing from 1.11 which speeds up healing with high saturation.
Fast Healing: Config option that restores the 1.11 Saturation Fast Healing.
This mod is licensed under the GPL-3.0 License.