Added contact events - callbacks when component(s) are interacting, enabling contact data monitoring/manipulation and/or contact force readers.
Fixes
Fixed bug where the shapes of a rigid body wasn't accessible. (6a81140)
Improved drag-drop of AGXUnity.ShapeMaterial into Scene View and Hierarchy. (476bc3e)
Fixed bug where URDF resource filenames containing ".." wasn't found by Unity. (d0a0833)
Fixed bug in AGXUnity.Rendering.DeformableTerrainParticleRenderer when there were more than 1024 active granulars. Added option to synchronize transforms either when the transforms has been updated in the simulation (default) or in Update when/if the simulation has stepped. (123f7bb)
Features
Fixes
AGXUnity.ShapeMaterial
into Scene View and Hierarchy. (476bc3e)AGXUnity.Rendering.DeformableTerrainParticleRenderer
when there were more than 1024 active granulars. Added option to synchronize transforms either when the transforms has been updated in the simulation (default) or inUpdate
when/if the simulation has stepped. (123f7bb)