AllTheMods / ATM-8

All the Mods 8
136 stars 32 forks source link

ATM8 1.19.2 Mod Suggestions List #3

Open Mitchell5200 opened 2 years ago

Mitchell5200 commented 2 years ago

IF YOU SUGGEST A MOD IT MUST BE UPDATED TO 1.19.2 AND BE THE FORGE VERSION OTHERWISE YOUR COMMENT WILL BE DELETED

Deleted comments: 1 Fabric Count: 0 Mods that are already included Count: 2 Mods that are Not Updated Count: 2

No -Cyclic

Nevrai commented 2 years ago

Travel Anchors – Adds in the travel anchors and staff of travelling from Ender IO.

FleetAdmiralJakob commented 2 years ago

Cyclic – A nice mod which adds several new things. Quark – Every modpack needs Quark Shutup Experimental Settings! – Plssssss. Tom's Simple Storage Mod – Every beginner needs this system MineColonies – Pls. Storage Drawers – In every stage of the game you need this mod! Pedestals – It's really a pity that there is no 1.18 version

FleetAdmiralJakob commented 2 years ago

Delightful – Nice addon for Farmer's Delight

FleetAdmiralJakob commented 2 years ago

GJEB (GammaJustExtremeBright) – Everyone needs this mod, because it's always dark.

FleetAdmiralJakob commented 2 years ago

Auto Planting Forests – With this mod you never have to worry about destroying your world

FleetAdmiralJakob commented 2 years ago

Biomes O'Plenty – I know it's not in ATM7 for some reason, but maybe we have luck, and you can integrate it into ATM8

Nevrai commented 2 years ago

No Telemetry – Client-side mod that disables Mojang’s user data collection.

Commoble commented 2 years ago

Tubes Reloaded -- Item transport tubes Hyperbox -- Block that's bigger on the inside than it is on the outside Bag of Yurting -- Item that's bigger on the inside than it is on the outside Potion of Bees -- Potion of Bees

Nevrai commented 2 years ago

Hyperbox -- Block that's bigger on the inside than it is on the outside

Compact Machines is in ATM7 and will likely be in ATM8 as well, since it has a 1.19.2 version. Hyperbox looks to be pretty much the same thing as Compact Machines, so I don’t know why that would be chosen over CM.

Xplodin commented 2 years ago

No-Chat-Reports https://www.curseforge.com/minecraft/mc-mods/no-chat-reports/files/3926379

For the sake of the community

Nevrai commented 2 years ago

Pipez is one of the most lag-inducing mods, if not the most lag-inducing mod, in All the Mods 7. (I reported it to the mod’s issue tracker here.) I think that therefore, it should be replaced with another pipe mod. Of course, one would hope that Ender IO makes a return, with its conduits and all, or that LaserIO gets ported to 1.19.2. Xnet should, of course, be in, and it has been updated for 1.19.2, but it can’t be the mod’s main pipe mod due to its complexity.

Pretty Pipes is a mod that should definitely be looked into. It has a lot of nifty functionality that no other pipe mod in ATM7 has, such as the ability to autocraft items! The mod is developed by the same guy who made Actually Additions.

I’d recommend looking at Pretty Pipes for the main pipe mod in ATM8. And whatever you do, I don’t recommend keeping Pipez around in this pack, due to the immense amount of lag it causes.

Jadziyah commented 2 years ago
JrBlazing commented 2 years ago

Easy Villagers VoiceChat

frikinjay commented 2 years ago

Let Me Despawn | Helps with persistent entity lag More Frogs | Adds more frog variants with unique drops and properties

JrBlazing commented 2 years ago

Better End

littleGobo commented 2 years ago

FTB Ultimine

TolgaKerem07 commented 2 years ago

Better Combat

Cratios commented 2 years ago

https://www.curseforge.com/minecraft/mc-mods/angel-ring

Angel Ring

kr0mo commented 2 years ago

Parasites mod and or other mods that adds new hostile mobs or strengthens them. Reason for this is because the game gives you a huge slew of option to buff yourself but the mobs get left very far behind.

NarcisussX commented 2 years ago

Applied Mekanistics - Mekanism is an integral part of the ATM mods, and the functionality of AE + chemicals and QIO systems can't be beat.

Skolteix commented 2 years ago

FPS Reducer

The Lost Cities

littleGobo commented 2 years ago

https://www.curseforge.com/minecraft/mc-mods/shutup-experimental-settings

Shutup Experimental Settings!

every modpack needs this mod.

Nevrai commented 2 years ago

Simple Backups – Because backups are pretty vital and it’s the best backup mod available right now.

benbenlaw commented 2 years ago

Essence https://www.curseforge.com/minecraft/mc-mods/essence-mod

adds different ways to get resources

craftingmod commented 2 years ago

2022-09-05_16-54-01_msedge

Pipez have major tps issue described in https://github.com/AllTheMods/ATM-8/issues/3#issuecomment-1233288738.

I'd also recommend switching pipez to Pretty Pipes for better tps management.

Cratios commented 2 years ago

https://www.curseforge.com/minecraft/mc-mods/engineers-decor

For nice decoration

seemsindie commented 2 years ago

Guard Villagers - I hate when my villagers die when I am just close, with these they are much safer :)

Cratios commented 2 years ago

MrCrayfish's Furniture Macaw's Bridges Macaw's Furniture Paintings ++

Cratios commented 2 years ago

https://www.curseforge.com/minecraft/mc-mods/decorative-blocks

https://www.curseforge.com/minecraft/mc-mods/betteranimalsplus

ghost commented 2 years ago

Cyclic – A nice mod which adds several new things. Quark – Every mudpack needs Quark Shutup Experimental Settings! – Plssssss. Tom's Simple Storage Mod – Every beginner needs this system MineColonies – Pls. Storage Drawers – In every stage of the game you need this mod! Pedestals – It's really a pity that there is no 1.18 version

Plus 1 for toms storage

Malaxis12 commented 2 years ago

Refined storage 2 https://github.com/refinedmods/refinedstorage2 Its ported to 1.19.2 and a lot better than AE2 /:

Nevrai commented 2 years ago

@Malaxis12 It’s still in alpha and hasn’t been released on CurseForge yet, so it’ll be a while before it gets added to ATM8, but I’m sure when it does release on CF, it will be.

Nevrai commented 2 years ago

Biomes O'Plenty – I know it's not in ATM7 for some reason, but maybe we have luck, and you can integrate it into ATM8

It’s not in ATM7 because Oh The Biomes You’ll Go is in ATM7 (and ATM8). One could have both mods installed at the same time, but that just adds clutter and is a bit unnecessary.

Jorue23 commented 2 years ago

Time in a bottle would be a really nice addition imo https://www.curseforge.com/minecraft/mc-mods/time-in-a-bottle-standalone#:~:text=This%20item%20allows%20you%20to,240%20and%20the%20fifth%20480.

McKitten commented 2 years ago

I was actually surprised you guys didn't use this already. But I guess with the test server on easy you don't need it (yes that's a call out). https://www.curseforge.com/minecraft/mc-mods/canary

Nevrai commented 2 years ago

@McKitten Canary is in ATM8.

Nevrai commented 2 years ago
kurtuk-creator commented 2 years ago

Please bring back Minecolonies. It is a lot of fun to spend time in the colony while your devices are cranking away at the millions of resources needed for the ATM star and nothing looks as nice as a pack of guards rushing out wearing their AllTheModium armor and showing off those indestructible swords to a horde of nasty barbarians.

Skolteix commented 2 years ago

Lucky Block

Jadziyah commented 2 years ago

Yes please to all of these, especially ReChiseled and Artifacts

SpinHarmony commented 2 years ago

Saturn: https://www.curseforge.com/minecraft/mc-mods/saturn a memory performance mod from the creator of Canary.

brucethemoose commented 2 years ago

Minecraft Comes Alive: Reborn: https://www.curseforge.com/minecraft/mc-mods/minecraft-comes-alive-reborn

While it can coexist with Minecolonies, IMO it should replace Minecolonies.

Ah I see Minecolonies is already removed. this is a perfect replacement!

ghost commented 2 years ago

Minecraft Comes Alive: Reborn: https://www.curseforge.com/minecraft/mc-mods/minecraft-comes-alive-reborn

~While it can coexist with Minecolonies, IMO it should replace Minecolonies.~

Ah I see Minecolonies is already removed. this is a perfect replacement!

Minecolonies was added back in 0.0.7

But yeah that linked mod sounds cool

brucethemoose commented 2 years ago

Minecraft Comes Alive: Reborn: https://www.curseforge.com/minecraft/mc-mods/minecraft-comes-alive-reborn ~While it can coexist with Minecolonies, IMO it should replace Minecolonies.~ Ah I see Minecolonies is already removed. this is a perfect replacement!

Minecolonies was added back in 0.0.7

But yeah that linked mod sounds cool

Ah OK, missed it.

Well Minecolonies is more focused on constructing a NPC town while MCA is more about giving the vanilla villagers personalities/relationships... TBH the better NPC interactions are what I want, and I don't really like the Minecolonies system for NPCs or constructing stuff (or how laggy it gets on servers)

ghost commented 2 years ago

dont mention lag on servers as part of minecolonies.....trust me on that lol (/me lowers voice to a whisper.... though I know exactly what you mean)

How well does mca play with mods that add villager professions?

brucethemoose commented 2 years ago

dont mention lag on servers as part of minecolonies.....trust me on that lol (/me lowers voice to a whisper.... though I know exactly what you mean)

How well does mca play with mods that add villager professions?

Seems to work fine. It soft conflicts with guard villagers specifically (who dont get turned into MCA villagers), but MCA has its own guard villager ai anyway.

Also I don't know the actual TPS impact of MCA. It doesn't seem that bad in spark, but I havent scaled it up like crazy.

ghost commented 2 years ago

Just noticed that Advanced Peripherals has updated for 1.9.2, I am guessing that means the version of CCtweaked for 1.9.1 works in 1.9.2 (otherwise how has a mod that adds to it updated to a 1.9.2 lol) This may be circular logic but wanted to clarify as I know the rules for requesting state must be 1.9.2 and do believe it must be 1.9.2 compatable. So my request is: https://www.curseforge.com/minecraft/mc-mods/cc-tweaked and https://www.curseforge.com/minecraft/mc-mods/advanced-peripherals

cech12 commented 2 years ago
Huijiro commented 2 years ago

We have Oculus, wouldn't be bad to add Dynamic Lights.

Dynamic Lights: https://www.curseforge.com/minecraft/mc-mods/dynamic-lights

brucethemoose commented 2 years ago

We have Oculus, wouldn't be bad to add Dynamic Lights.

Dynamic Lights: https://www.curseforge.com/minecraft/mc-mods/dynamic-lights

Eh, but shaderpacks can already (visually) do this.

Seems like a redundant fps hit?